quote:
Originally posted by [K126]Mephisto:
IMHO I think we won't see very much new features in the game until SE5. Some things are just to much work to code them and make them work properly without breaking the rest of the game (in terms of bugs AND play balance). But you should all remember that the history.txt does not contain all fixed bugs. In the latest patch Aaron has fixed 12 of my 14 reported bugs, many of them will improve the AI significantly.
Please list the changes you have verified? I'd like to know how the AI is progressing. Have any useful changes been made in the meaning of settings in the AI files? Especially, does AI_Construction_Vehicles use ship name/class rather than ship type yet?