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Old November 22nd, 2005, 05:37 PM
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Default Re: ramming question

Imagine a circle around the ship that is the ship's diameter. In fact, that is a ship's bounding area and if they bump, your ship's "navigator" (AI) will attempt to turn away from a collision (as will other ships of course).

The exception is when you select to ram, but the rule still applies if any other ships are really close.