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Old August 2nd, 2005, 02:17 AM
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Default Re: DirectX or OpenGL?

Weird Worlds uses OpenGL for graphics, OpenAL for sound, SDL for everything else. There's no specific DirectX requirements, but OpenAL internally works through DirectSound3d in Windows and SDL uses various DirectX components as well. My guess is that the sound thing could be a problem but nothing else sounds particularly dangerous.