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StrategiaInUltima said:
I assume you're talking about some mod here Fyron... in stock Monolith III produces 700 of each resource per turn...
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That would be the Monolith II. The Monolith III produces 900 of each. Mineral Miner III produces 1000. Monoliths are far, far more productive than normal miners. They just cost a lot more, so it takes a while to get the monolith economy going.
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StrategiaInUltima said:
...and as I often get into slight economic trouble early on (nervous laugh) when my Min stores hit rock bottom and I'm forced to put all but one queue on hold, I prefer to go with the 1k Mineral Miner III (or am I mistaken here) to produce more resources... also getting hi-lev Miners/Farms/Extractors requires less research than getting Monoliths.
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Monoliths are an added bonus for the required stellar manipulation technology. I never build them in the early game, more of the mid to late game. I usually only start building them around the time I can support a sufficient fleet to start conquering my first neighbor...