Quote:
vanbeke said:
The aspect that I would like to see would be to extend the tech trees so that in a large game, you haven't researched everything there is to research before you are half way through the game (I know - it has been mentioned before).
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SE5 will support virtually infinite tech trees. Adding more levels to a component will just be a matter of increasing the maximum level, since each family will be defined by a single entry filled with formulae to determine the attributes of each level of component (like in Starfury, only not extremely simplistic).