Probably some power of two or one less than a power of two...
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Technologies that require multiple prerequisite techs.
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These already exist - e.g. Small Phased Polaron Beams (requires Smaller Weapons and Phased Energy Weapons) - though I agree that more such techs would be interesting, and many mods do add more
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Sensors for mines. These should be expensive additions to the mine, and only work on the sector the mines are in.
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This should be moddable as long as Aaron makes all sensors range-based and not just system-based, which I *think* he said he was planning to do... anyone else remember that or am I just dreaming?

Oh, and he would also have to make some way to differentiate between sensors that have a range of zero and no sensors at all, since currently if you create Long Range Scanners that have a range of zero, they simply don't work; the game treats the two the same and thus the minimum range for Long Range Scanners is 1 (a 9 square coverage). Perhaps a range of -1 or null or something for no sensors at all, Aaron?
