Quote:
Can someone who knows explain this bit from Malfadors SE5 news?
"Now you can use formulas for all of those pesky ability amounts"
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Ever play Starfury? The data files will have a single entry for a component family. This single entry will have component level based values. It will look something like:
Weapon Type := Direct Fire
Weapon Target Type List := Ship, Base, Planet,
Fighter, Satellite, Drone
Weapon Damage Type := Normal
Weapon At Range Distance Increment := 10.0
Weapon Min Damage At Range := 15.0 10.0 5.0
0.0 0.0
Weapon Max Damage At Range := 20.0 15.0 10.0
5.0 0.0
Weapon To Hit Modifier At Range := -10.0 -20.0 -30.0
-40.0 -50.0
Weapon Min Damage Modifier Formula := [%ListedAmount%] +
(([%Level%]-1) * 0.5)
Weapon Max Damage Modifier Formula := [%ListedAmount%] +
(([%Level%]-1) * 0.5)