
June 22nd, 2004, 10:56 AM
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Captain
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Join Date: Aug 2003
Posts: 883
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Thanked 13 Times in 5 Posts
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Re: Wind ride & Hellbind heart
Quote:
Originally posted by HJ:
They have all the slaves in their gembox, and the only thing that's consuming them is their Breath of Winter...
quote: Originally posted by Norfleet:
The problem is that the mages are being too smart for their own good: They're not casting because Hellbind Heart requires gems to cast....and a lone enemy commander is, apparently, unworthy of having gems wasted on him. So your mages refuse to cast the spell.
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So, in order for it to ever work, I would have to have pure blood mages? I mean, all battle blood magic requires "gems", and if they know any other path they'll always have something else to cast.
As I said, if we cannot have full control over battles, at least the AI shouldn't pretend to be smart and abandon scripts when they are doable. People used to complain when AI didn't abandon scripts and wasted gems in underwhelming forces. Before the script override you could teleport in a single commander before you walked in a separeate army, thus depleting all the gems of the spellcasters before the main force arrive. This was a complaint from dom 1 that was remedied for dom 2.
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