quote:
Originally posted by Jeb:
While we're at it, another question: is each weapon on a ship counted as a separate attack, or is the whole volley considered one attack? In other words, say I have a cruiser with 10 meson bLasters that do 10 points of damage each. Does emissive armor treat that as 10 (harmless) 10 point attacks, or as one 100 point attack?
If it treats each attack separately, maybe there could be a new component that makes all of a ship's attacks count as one volley. The datalink in "Starfire" worked something like this, and it would be a lot more useful than that ancient tech component that's in the game now allowing ships in a fleet to share experience.
With a ship each weapon is a seperate attack. With most units (satellites, weapon platforms) each weapon is a seperate attack. With FIGHTERS I think that all units fire together in a single attack, which is really interesting because looking at the damage power of 'small' components you'd think they would be helpless against emissive armor. I've not seen fighters attack a ship with emissive armor yet - I have barely used fighters. Maybe someone else has.
The attack 'consolidator' idea is an interesting one. Would be a good addition to the ancient ruins tech fields.