Re: Anybody using Ground Combat/Units??
Although I'd love to see a heavily-detailed ground combat componenet ala Star General or (now that I think about it) Emperor of the Fading Suns, I know it won't make it into SE4. Therefore, I'll settle for improvements with the current system.
1)Militia need to stop regenerating after each transport lands its troops. Is this a bug?
2)Some better indication of how ground combat actually works would be nice. How about a combat screen similar to that of Call to Power, where the different units line up and attack each other, and it can be rather easily distinguished what killed what and how easily. I hope that doesn't sound confusing.
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Hail Caesar!
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