Re: Ship roles (division of labor)
I absolutely LOVE those ideas, Taqwus... To ensure it will work more than once, you can just create a new ship class by copying a previous bait, wich costs 0 and allows you to confuse even more... ;-)
It really is evil, though...
But I like it...
"Not MY fault, they just had to learn to avoid my "colony" ships and transports. ;-))
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Redemption is our goal...
B ))
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