With the new features of the patch, especially the new weapon list target override field in the components file and the new AI abilities tags, this mod has a good chance of surpassing its original vision.
Here is an example:
Number of Abilities := 1
Ability 1 Type := Point-Defense
Ability 1 Descr :=
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0
Weapon Type := Point-Defense
Weapon Target := Ftr\Sat\Seekers\Drone
Weapon List Target Override := Ships, Seekers, Fighters, Satellites, Drones
Weapon List Target Description := Ships\Seekers\Fighters\Satellites\Drones
Weapon Damage At Rng := 65 65 65 65 65 65 65 65 0 0 0 0 0 0 0 0 0 0 0 0