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Old June 11th, 2003, 03:43 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by General Woundwort:
Just looking over your new toys in this mod, and I was struck with an idea ~ another one...

your Psychic Intel projects and facilites, and some other sundries.

Whadyathink?
That is a lot of things to take, I prefer if most would wait before they Emulate from AI Campaign or its AI Balance Module that gives Abilities to the AI or The Tactical Fighter and Finite Module; for thier MODS.

EDIT: Would perfer they would assist in the final weeks of AIC (v4.00. July, 2003

After that, I plan on a new project with a Totaly different Game.

Continued commitments, with AI design assistance with other se4 Mods with friends here, and I will always plan to have support for AIC.

[ June 11, 2003, 16:56: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


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