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Old May 5th, 2003, 05:58 PM

SunDevil SunDevil is offline
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Default Re: AI Campaign => For a Challenging AI opponent

"What will be the new Premise or Concepts of your new MOD; that you will be using AIC as a Base for?"

-I am putting together a mod that increases the size of the planets, adding more facilities to be built, increasing the amount of resources it takes to build facilities, components and ships, and then adding the star wars race packs to the game. I have always felt that this game ("the stock Version not a mod Version.") really limits the options of planets and the amount of space and choices that are available to add facilites. The mod I am putting together is just a collection of ideas to test them out to see if it is possible within this game's structure and ai capacity to work.

The reason why I am using your mod as a base, is since you already have the ai working well, I just wanted to add my changes and not have to rework the ai to much. I am not planning on releasing anything nor would I try to take credit for any of your mod's work. I guess you could relate so of my testing to the concepts of the "primitives" thread on this board. I just trying to add more depth to this game.

"I will tie this thru the AIC setup Traits menu or tech cancel menu for v3.00 next month. In a way for Human Players to choose between Tactical or Partial Fighter Move.
The AI will be set to Tactical only but may have the option if I do this thru traits menu.
What are your thoughts on this?"

- I haven't been on this board for a very long time. Could you explain more about tactical or partial fighter move concept.

- By adding this as a trait yes, I think it would work, but you might have to make double engine components and double ship designs right?
Thanks.

"Sundevil, can you give me a hand designing a race or two for me, if so please choose one to your tastes that I have not done and use an existing as a template� Grand Lord Vito wants to do the Praetorians so any other would be a big help towards Version v3.00 the Final Release of AI Campaign with the [se4 v1.84] engine."

- Designing a new race, or an existing one that is not in your mod? I wouldn't mind doing the star wars races, but then again Andr�s Lescano has done great work on this already.
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