
May 1st, 2003, 02:47 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Xiati
Quote:
Originally posted by SunDevil:
JLS,
(You described this race that only focuses on weak races.
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Sundevil, good question. Sorry I missed this portion from your Post.
What I like to see is the Xiati some time after 50 turns, BREAK ONE treaty on the weakest race (about 150% weaker). I do expect more times then not, this to be the Human Player
Now lets say you have a military Agreement with the Xiati , and he is over one of your resupply colonies possibly even over your Home World with a fair size fleet.
I want the Human Player to get real Paranoid if he/she is trailing; even Slightly (or ahead on some intentional random AI releases) and start building defenses even you the Human Player to consider a preemptive strike against him
I don�t want the Xiati to declare wars, I just want them to double deal.
You will notice more time then not, they will pull this off. Even against other AI's.
[ May 01, 2003, 17:16: Message edited by: JLS ]
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