
May 2nd, 2003, 01:24 AM
|
 |
Corporal
|
|
Join Date: Feb 2003
Location: Pennsylvania
Posts: 181
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
JLS,
However if you notice some of the Xenophobe Race files in AIC:
Sergetti for example:
Demeanor := Aggressive
Culture := Xenophobes
Score Percent to Send Remove your ships from system := 110
He will send Remove your ships even when he is trailing by 10% and they MEAN it as well
Anger:
Per No Treaty Ship := 2
If you are in his territory with out a treaty you have only a few turns to GET out if:
1: His strength is �150 to 150 to that of yours.
2: He doesn�t much care if he already has a war or 2 (25) but will react a little slower if this is the case.
3: By mid game (turn 250-500) he may even take less crap from a non aligned race.
4: Even in the opening game (turn 1-51) he will cut you some slack, but not as much as others.
Declare War Anger Modifier Per Other Wars := 25
Declare War Anger Modifier For Percent Stronger Player := 150
Declare War Anger Modifier For Percent Stronger Player Amount := 50
Declare War Anger Modifier For Percent Weaker Player := 50
Declare War Anger Modifier For Percent Weaker Player Amount := -30
Same applies to a lesser degree with the Amonkrie But being Honorable he responds even when he is trailing -250% but he will cut some slack to you just the same; but don�t try to take advantage of the Amonkrie generosity until you have an agreement.
Now the Zynarra they relly don�t want anybody to STAY in there System, they won�t even let a friend refuel so don�t run out of gas . They will let a friend pass thru, but that�s about it. If you want to remain friends don't remain in his system with a fleet.
Then when it comes to testing (ekk) it takes forever to create environments to set things in play, this is where feedback is so helpful.
John
|
I don�t how you do it but the way the AI reacts in AI Campaign it is almost like they are Human.
What kind of feed back would you like to see in regards to AI diplomacy.
I don�t recall my encounters with the Xiati but the Xenophobic races do act like natural Xenophobes.
The Phong is also very Honorable, they do not break their treaty even when they are angry with you.
Very sweet mod. Keep happy and keep up the good work 
[ May 01, 2003, 12:25: Message edited by: QBrigid ]
|