
April 29th, 2003, 06:45 PM
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Re: AI Campaign => For a Challenging AI opponent
Xiati
Quote:
Originally posted by SunDevil:
JLS,
Thanks for answering my questions, I understand your points I guess I have to play with your mod a little more.
Anyway, off the top of my head with the Xiati, I would look into the politics.txt file. The anger and the settings file is to generic. Now based on the score percentage, if the Xiati have a high enough score percent in relation to a particular race or group of races that fall below or equal to that score percentage then they would be aggressive.
Score Percent to Send Want a tribute := 100/200
Will Send To Friend Want a tribute := True
Will Send To Enemy Want a tribute := True
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Score Percent to Send Want a tribute := 100/200
I am not sure were you got the 100/200 from?
200 would yield a Demand when your race is way behind score strength by double
What is actual :
Se4 1.84 Default set at = 90
AIC Xiati set at = 50
With the current AIC setting at 50 the Xiati will demand a tribute when he is 50 % ahead of his target Races score as opposed to default which would only be a 10% lead, virtually almost equal strength in base se4.
I would laugh at a race that was tied asking me for tribute that�s why I bumped it up to 50.
With the currant Xiati AIC setting at 50, he will make demands less and when he does he will have some strength to back it up
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Will Send To Friend Want a tribute := True
Will Send To Enemy Want a tribute := True
Few races in AIC asks a Friend for Tribute, and the Xiati is one of them, in this way being the scum I want them to be.
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Quote:
Score Percent to Send Demand your surrender := 800/900 (You have this right now at 15)?
Will Send To Friend Demand your surrender := True
Will Send To Enemy Demand your surrender := True
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Again I am not sure where you are getting 800/900
At 800 would yield a Demand when your race is way/wayer behind score strength by 4 to 5 times in other words Your Race will be the one needing to Surrender not demanding it.
What is actual :
Se4 1.84 Default set at = 80
AIC Xiati set at = 15
This is a real good question SunDevil do to such a variance from default of 65.
At se4 default of 80 the race would demand a surrender when he only has a 20 % percent strength score lead this again is virtually tie and the target AI would constantly refuse any way.
With Currant AIC setting of 15 the Xiati will demand surrender when he is about 200% score strength to that of his target race�
Again the AI will make less demands and has some authority when he makes demands.
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Will Send To Friend Demand your surrender := True
Will Send To Enemy Demand your surrender := True
Only the greedy races in AIC will send To Friend Demand your surrender, and the Xiati is one of them, in this way being the concealed scum I want them to be
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Quote:
Score Percent to Send Remove your ships from system := 200/300
Will Send To Friend Remove your ships from system := True
Will Send To Enemy Remove your ships from system := True
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What is actual :
Se4 1.84 Default set at = 80
AIC Xiati set at = 70
As you can see we are close here I bumped up 10 to lessen the demands only.
However if you notice some of the Xenophobe Race files in AIC:
Sergetti for example:
Demeanor := Aggressive
Culture := Xenophobes
Score Percent to Send Remove your ships from system := 110
He will send Remove your ships even when he is trailing by 10% and they MEAN it as well
Anger:
Per No Treaty Ship := 2
If you are in his territory with out a treaty you have only a few turns to GET out if:
1: His strength is �150 to 150 to that of yours.
2: He doesn�t much care if he already has a war or 2 (25) but will react a little slower if this is the case.
3: By mid game (turn 250-500) he may even take less crap from a non aligned race.
4: Even in the opening game (turn 1-51) he will cut you some slack, but not as much as others.
Declare War Anger Modifier Per Other Wars := 25
Declare War Anger Modifier For Percent Stronger Player := 150
Declare War Anger Modifier For Percent Stronger Player Amount := 50
Declare War Anger Modifier For Percent Weaker Player := 50
Declare War Anger Modifier For Percent Weaker Player Amount := -30
Same applies to a lesser degree with the Amonkrie But being Honorable he responds even when he is trailing -250% but he will cut some slack to you just the same; but don�t try to take advantage of the Amonkrie generosity until you have an agreement.
Now the Zynarra they relly don�t want anybody to STAY in there System, they won�t even let a friend refuel so don�t run out of gas . They will let a friend pass thru, but that�s about it. If you want to remain friends don't remain in his system with a fleet.
Well, enough of the Xenos, back to Xiati.
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Will Send To Friend Remove your ships from system := True
Will Send To Enemy Remove your ships from system := True
I have this set at true for the Xiati because I am still trying to to get them more triggers to back stab an ally so they can be the scum I want them to be.
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Quote:
Score Percent to Send Remove your colonies from system := 600/700
Will Send To Friend Remove your colonies from system := True
Will Send To Enemy Remove your colonies from system := True
Score Percent to Send Leave planet := 500/600
Will Send To Friend Leave planet := True
Will Send To Enemy Leave planet := True
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What is actual colonies :
Se4 1.84 Default set at = 80
AIC Xiati set at = 60
What is actual planet :
Se4 1.84 Default set at = 80
AIC Xiati set at = 50
Same Principles Applies as stated above.
Less AI demands and when the Xiati does demand he will have some influence.
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Quote:
Now based on the score percent, regardless if the weak race if friend or foe the Xiati will not be nice. If the other races are closer in score to the Xiati then the they will not be bothered with these demands. Like I said, this is just off the top of my head and I hope this helps.
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Based on your numbers that you posted you have the Xiati Demanding Surrender when he trailing 5 to one? You did not get these numbers from AIC or the Original Space Empires Race Files.
I can�t take this any further, because I am not sure where your Numbers are coming from or your intended direction.
With the numbers I explained above, I hope will shed some light on the Xiati Political file and do accomplish what I perceive a Schemer should be, what do you think?
My next post will explain more of what I want to do with the Xiati and the item entries that make the difference, but I still need that elusive entry that makes them a more consistent back stabber, with out getting them in to much trouble as an AI.
Then when it comes to testing (ekk) it takes forever to create environments to set things in play, this is where feedback is so helpful.
John
[ April 29, 2003, 19:09: Message edited by: JLS ]
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