Well, ideally such ideas could be implemented as "settings" - SOME people like the long games - and you could even have settings that would allows you to turn off warp points, and only use STL travel, or the reverse (which is standard now) or both. The key here is that STL travel is largely implementable and certainly can complement the current system.
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Originally posted by Colonel:
few years of game time?!?!?!?! why not just have it so you can see the uninhabited systems in between and control them there tooooooooo
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