Re: SE5, Tell Aaron what\'s on your Wish List
After playing this game and making patch suggestions for two years, I now realise that nearly everything I've ever asked of Aaron boils down to one thing, which can be summed up below. I know a lot of you will disagree with this, but tough, this is my opinion (and I doubt Aaron will agree with me anyway=-)
SEIV currently plays like a wargame. It is a wargame. Empire management, diplomacy, resource production, colonisation... these things are all, in the end, nothing more than infrastructure to support your military effort.
I'd like a game that flips this concept on its head. I want an empire management game, in which war is nothing more than one of many interesting complications.
I'd like a game where you could happily play for a thousand game turns without ever even seeing another race. Just keeping the population happy is enough of a challenge (ask your local president/ prime minister/ monarch/ dictator-for-life if you don't believe me) and I'd like a game that reflects this.
This fits any "real-world" model more closely imho, and would provide a far more absorbing game. Maybe this game won't be SE5, but I'd like to think it could be, with the right modding.
That's also why I only play proportions, btw- because it puts (slightly) more emphasis on empire management and less on warfare.
[ July 08, 2003, 09:04: Message edited by: dogscoff ]
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