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Showing results 1 to 25 of 55
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Posts Made By:
ImUrOBGYN
Forum:
Weird Worlds: Return to Infinite Space
November 19th, 2012, 12:24 PM
Replies:
4
Previous WW owner - Need again
Views:
8,051
Posted By
ImUrOBGYN
Re: Previous WW owner - Need again
Yes, I went looking through my mail, too. No luck.
However, I found a copy finally. Yay! Mods already installed and working.
Forum:
Weird Worlds: Return to Infinite Space
November 14th, 2012, 12:04 PM
Replies:
4
Previous WW owner - Need again
Views:
8,051
Posted By
ImUrOBGYN
Re: Previous WW owner - Need again
I think digital. It's been at least 6yrs (I think) and my memory of it is a bit foggy.:(
Forum:
Weird Worlds: Return to Infinite Space
November 11th, 2012, 08:34 PM
Replies:
4
Previous WW owner - Need again
Views:
8,051
Posted By
ImUrOBGYN
Previous WW owner - Need again
Hello. It's been quite a long time since I frequented these forums and played/modded the game. Some time ago, I had a harddrive crash and lost the game. Lately, I've really wanted to start playing...
Forum:
Scenarios and Mods
August 15th, 2007, 04:08 AM
Replies:
1
New Mod: Teeming With Life
Views:
1,981
Posted By
ImUrOBGYN
Re: New Mod: Teeming With Life
Can't wait to give it a shot.
Forum:
Scenarios and Mods
June 25th, 2007, 09:41 PM
Replies:
130
Mod: Even Weirder Worlds *** Now 1.02
Views:
56,716
Posted By
ImUrOBGYN
Re: Mod: Even Weirder Worlds 0.85
Whew, it's been awhile. Nice job so far Phlagm. Just tried it out today. Noticed a couple little things so far. The only one I can remember offhand though, has to do with text descriptions. More...
Forum:
Scenarios and Mods
March 29th, 2007, 12:32 AM
Replies:
4
WW Mod: Battle Colosseum, vers 1.1
Views:
2,387
Posted By
ImUrOBGYN
Re: WW Mod: Battle Colosseum, vers 1.0
Thx, I'll give it a shot and get back to you.
Forum:
Scenarios and Mods
January 10th, 2007, 03:47 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: New Mod: Babylon 5 Shadowfall
Thanks for dropping in. It's too bad you don't have enough time for this any longer. I stopped checking in and playing for awhile, too. You did such an awesome job and the quality is great. Maybe...
Forum:
Scenarios and Mods
December 16th, 2006, 03:28 AM
Replies:
94
Updated mod: The Babylon Project
Views:
58,869
Posted By
ImUrOBGYN
Re: Updated mod: The Babylon Project
Couple issues other than the ones mentioned...
1. When Delenn enters her special chrysalis event, the text box w/her pic that comes up is screwed up. The bottom half is blurred or something to...
Forum:
Scenarios and Mods
December 16th, 2006, 03:24 AM
Replies:
2
Mod request
Views:
2,281
Posted By
ImUrOBGYN
Re: Mod request
And a whole lotta work and one huge map to fit all the fun in. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scenarios and Mods
December 12th, 2006, 12:37 AM
Replies:
2
Mod request
Views:
2,281
Posted By
ImUrOBGYN
Mod request
If someone has the time and the interest, plz make a viable Farscape mod. Just an idea. No, I haven't thought it through, so I don't know if there's enough stuff to make an interesting one but it...
Forum:
Scenarios and Mods
December 5th, 2006, 12:29 PM
Replies:
94
Updated mod: The Babylon Project
Views:
58,869
Posted By
ImUrOBGYN
Re: Updated mod: The Babylon Project
Can't wait to give it a shot. I haven't had time to do anything or play in sometime. I'll let you know when I have time to play and any bugs I come across.
Damn, didn't even realize there was an...
Forum:
Scenarios and Mods
December 5th, 2006, 12:22 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: New Mod: Babylon 5 Shadowfall
I haven't heard from Psientist myself nor have I been on in a long time, either. I see PaddirN has created an update to the Babylon mod that I've yet to check out but will in a moment.
For this...
Forum:
Scenarios and Mods
October 13th, 2006, 01:47 AM
Replies:
9
Fighter Bays in player ships
Views:
3,788
Posted By
ImUrOBGYN
Re: Fighter Bays in player ships
Psientist and I both tried figuring it out on the B5 mod. I gave up awhile back and it seems he has, too. Neither one of us could figure out what was wrong/missing. So many times I thought I had...
Forum:
Scenarios and Mods
October 11th, 2006, 01:57 AM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
I think he's left this one 'as-is'. I could be wrong.
Forum:
Scenarios and Mods
October 11th, 2006, 01:55 AM
Replies:
9
Fighter Bays in player ships
Views:
3,788
Posted By
ImUrOBGYN
Re: Fighter Bays in player ships
Haven't gotten it to work, either. And yes, we were targeting. Just didn't work.
Forum:
After Action Reports
September 2nd, 2006, 02:40 PM
Replies:
6
AAR: More like "ARRR", am I right? (Pirate)
Views:
11,808
Posted By
ImUrOBGYN
Re: AAR: More like \"ARRR\", am I right? (Pirate)
Yea, nice job, man.
Forum:
Scenarios and Mods
August 19th, 2006, 07:20 PM
Replies:
11
Ideas for Quests and Items
Views:
3,746
Posted By
ImUrOBGYN
Re: Ideas for Quests and Items
Couple new ideas.
1. When I'm playing, especially a large map, I come across many alien fleets that I cannot befriend or beat down at the time. I generally write down the name of the planet,...
Forum:
Scenarios and Mods
August 17th, 2006, 11:12 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
Would it have anything to do with map size? When started playing this game, one of the first things I messed with was the map size. When I increased it too much, the game would crash. I don't know...
Forum:
Scenarios and Mods
August 16th, 2006, 05:45 AM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
While digging through your mod, I noticed under the 'gamedata/items' folder, you only have fb_gorith.ini for fighter bays. Would this affect the non-working narn fighter bays?
Forum:
Scenarios and Mods
August 14th, 2006, 11:35 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
...and the second file.
Forum:
Scenarios and Mods
August 14th, 2006, 11:34 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
Hate to be the harbinger, but here's the files after the crash. The usual, on my way to a planet and just as I arrived, it crashed to desktop.
Forum:
Scenarios and Mods
August 13th, 2006, 10:04 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
In previous versions and various other mods, there were times when I would meet two races or more without having established a relationship with them and have been asked to join their side. I've...
Forum:
Scenarios and Mods
August 13th, 2006, 04:30 PM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
Ok, so far...
No crashes so far! Haven't played the large map yet.
Vorlon Beacon is working.
Narn fighter bay still does not work. They're not very powerful already and without that, they're...
Forum:
Scenarios and Mods
August 12th, 2006, 01:40 AM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
Cool, I'll give it a shot here in a few minutes. If I don't post later tonight, I should be able to by Sunday.
Forum:
Scenarios and Mods
August 11th, 2006, 01:58 AM
Replies:
96
New Mod: Babylon 5 Shadowfall
Views:
19,855
Posted By
ImUrOBGYN
Re: Mod Update: Babylon 5 Shadowfall
Yea, put it up or send it to my email address. I replied to yours a couple days ago.
Showing results 1 to 25 of 55
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