The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 35
Search took
0.00
seconds.
Search:
Posts Made By:
rocky8311
Forum:
Weird Worlds: Return to Infinite Space
January 13th, 2006, 04:41 PM
Replies:
9
Relative Merits of Ship/Mission Types
Views:
3,360
Posted By
rocky8311
Re: Relative Merits of Ship/Mission Types
It seems to me that before the patch, on the 20 year map there were always two allied Capital Ships and one Fighter, without fail. Now there are often three Capital ships. Has anybody else noticed...
Forum:
Weird Worlds: Return to Infinite Space
December 29th, 2005, 03:19 PM
Replies:
9
When exploring black holes for points..
Views:
2,425
Posted By
rocky8311
Re: When exploring black holes for points..
After you've explored a blackhole, remain there and hover the mouse over the blackhole as you would a system you'd like to mirror or jump to. Note the choices of "Enter" and "View".
Forum:
Weird Worlds: Return to Infinite Space
December 29th, 2005, 03:18 PM
Replies:
4
Klakar Trader
Views:
2,327
Posted By
rocky8311
Re: Klakar Trader
Yes, I the wp_furies is indeed fun. I see you too have been diving into the .ini's!
Forum:
Weird Worlds: Return to Infinite Space
December 27th, 2005, 07:21 PM
Replies:
25
Kawangi Safari
Views:
6,399
Posted By
rocky8311
Re: Kawangi Safari
Well it seems like as quests, the Primordius and Kawangi quests could be made to occur in the same game, but how would you get the Kawangi into a Black Hole unless they were given the proper device?...
Forum:
Weird Worlds: Return to Infinite Space
December 25th, 2005, 03:45 AM
Replies:
24
The Patch!
Views:
5,983
Posted By
rocky8311
Re: The Patch!
Wouldn't hit spacebar if it didn't take like three seconds to manually fire...
Forum:
Weird Worlds: Return to Infinite Space
December 24th, 2005, 09:00 AM
Replies:
5
Point defense, fighter defense, fighter weapons
Views:
2,287
Posted By
rocky8311
Re: Point defense, fighter defense, fighter weapon
Yeah I've just begun to look at those files. That's how I found the Mass Driver (the extreme rapid fire gun that the newer of the two Space Hulks uses). It doesn't seem to be very powerful, just...
Forum:
Weird Worlds: Return to Infinite Space
December 24th, 2005, 08:51 AM
Replies:
9
When exploring black holes for points..
Views:
2,425
Posted By
rocky8311
Re: When exploring black holes for points..
Does anybody know the rhyme or reason for which black hole you come out of when you're exploring a wormhole? I thought at first that they were two sided but it seems like more than one of them like...
Forum:
Weird Worlds: Return to Infinite Space
December 24th, 2005, 08:44 AM
Replies:
24
The Patch!
Views:
5,983
Posted By
rocky8311
Re: The Patch!
(Long post, sorry )
No, what would be REALLY great is a Hotkey for FIRE instead of just a mouse popup menu. It's a pain to use the fire command in the heat of battle; I tend to pause just to make...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 11:57 PM
Replies:
5
Point defense, fighter defense, fighter weapons
Views:
2,287
Posted By
rocky8311
Point defense, fighter defense, fighter weapons
Hey everyone:
Kind of building off the favorite tips and strategies, I'm trying to decide what weapons are the best for what applications:
1. Point defense (weapons that automatically target...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 11:42 PM
Replies:
4
Klakar Trader
Views:
2,327
Posted By
rocky8311
Klakar Trader
I don't mean to complain, but I remember the Klakar ship being both more durable and more helpful in SAIS. Instead of being a sort of Allied ship there to save your tail, the Klakar ship acts more...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 07:16 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
It just happened to me with no Muktian ships in my fleet. One time I deliberately tried to trigger it and I couldn't get it to happen. But it just happened to me again. I didn't have an item...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 05:39 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
Update...I don't even have to be holding anything for it to crash when I use the hotkeys on the galaxy map to switch between ship views.
That, or it's a procondition that I'm doing well in the...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 05:02 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
And it's happened again.
New idea: it might have to do with causing two sounds to play to close together: the sound for removing the item from one ship and the sound of switching to another.
...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 03:11 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
That or maybe it crashed b/c it just didn't like me using both hotkeys and having something in the "grip" of the mouse cursor at the same time. It might have had nothing to do with me moving...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 03:09 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
Alright I said I would, so here I am. The same bug just happened in a different way. I was holding a Neptunium Railgun with the cursor and pressed '2' to switch from my Terran Frigate to Muktian...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 02:12 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
It's the only time it's ever happened but I'll speak up if it does again. WW is a very nonbuggy game IMO, you should be proud.
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 10:12 PM
Replies:
37
Favorite trick in the game (spoilers possible)
Views:
8,170
Posted By
rocky8311
Re: Favorite trick in the game (spoilers possible)
Another good trick: entering wormholes can help you find a black hole you haven't discovered yet. (more points)
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 10:11 PM
Replies:
10
Fighters: a stardrive speed liability?
Views:
3,820
Posted By
rocky8311
Re: Fighters: a stardrive speed liability?
Is that based on the ACTUAL size of the ship or is it based on how many stardrive...(ports?) it has?
Ex: the Terran Frigate has two spots for your stardrive, but the Moon Marauder has only one...
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 10:06 PM
Replies:
37
Favorite trick in the game (spoilers possible)
Views:
8,170
Posted By
rocky8311
Re: Favorite trick in the game (spoilers possible)
What is an example of something that is structural on a ship? Is this the Garthan Carrier's Fighter Bay we're talking about?
And what exactly is the third weapon that the Zorg Frigate has? (The...
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 10:04 PM
Replies:
37
Favorite trick in the game (spoilers possible)
Views:
8,170
Posted By
rocky8311
Re: Favorite trick in the game (spoilers possible)
<sulk> Me and my big mouth. I'm not cluing you into anything else to remove in a patch, Fingers. Takes all the fun out....
(the lava bomb is no longer wishable)
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 10:01 PM
Replies:
9
When exploring black holes for points..
Views:
2,425
Posted By
rocky8311
Re: When exploring black holes for points..
Now I know, Duke!
And knowing is half the battle.
Geeeeee Iiiiiii Jooooooooe
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 05:54 PM
Replies:
18
bug alert?
Views:
4,238
Posted By
rocky8311
Re: bug alert?
I just had my WW inexplicably close. I had a Signal Projector picked up with the cursor and I pressed the '2' key to switch over to my new Muktian Corvette and the program just...closed. No error...
Forum:
Weird Worlds: Return to Infinite Space
December 22nd, 2005, 12:32 PM
Replies:
17
Tan Ru Diplomacy
Views:
48,965
Posted By
rocky8311
Re: Tan Ru Diplomacy
Speaking of the Melodium Conograph, are there any points associated with using it?
Forum:
Weird Worlds: Return to Infinite Space
December 21st, 2005, 01:23 PM
Replies:
17
Tan Ru Diplomacy
Views:
48,965
Posted By
rocky8311
Re: Tan Ru Diplomacy
Burt Rutan? The guy involved with SpaceShipOne and all that non-NASA spaceship-ery? http://en.wikipedia.org/wiki/Burt_Rutan
Forum:
Weird Worlds: Return to Infinite Space
December 19th, 2005, 09:34 PM
Replies:
37
Favorite trick in the game (spoilers possible)
Views:
8,170
Posted By
rocky8311
Re: Favorite trick in the game (spoilers possible)
Oh my goodness the "Lava Bomb Launcher" is a lot of fun. Check out the picture they have for it, that made me laugh. "Placeholder"
Showing results 1 to 25 of 35
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:58 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.