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Showing results 1 to 25 of 36
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Posts Made By:
jvankessel
Forum:
WinSPMBT
April 30th, 2007, 10:50 AM
Replies:
4
Feature request for next WinSPMBT version
Views:
1,328
Posted By
jvankessel
Re: Feature request for next WinSPMBT version
Fair enough.
Forum:
WinSPMBT
April 30th, 2007, 10:05 AM
Replies:
4
Feature request for next WinSPMBT version
Views:
1,328
Posted By
jvankessel
Feature request for next WinSPMBT version
It's a bit of a strange request and if it can't be done or there is no time available I fully understand.
The thing is, like 10% of all males, I have a bit of trouble distinguishing red from...
Forum:
WinSPMBT
January 15th, 2006, 04:34 AM
Replies:
4
WinSPMBT + Radeon 9800 Pro = ?
Views:
1,733
Posted By
jvankessel
Re: WinSPMBT + Radeon 9800 Pro = ?
My guess is that you are using an LCD monitor at home. The game's 800x600 is getting stretched to the monitor's ideal resolution of 1024x768.
Forum:
WinSPMBT
October 22nd, 2005, 10:54 PM
Replies:
5
Scenario Unpack for WinSPMBT 1.03
Views:
2,207
Posted By
jvankessel
Re: Scenario Unpack for WinSPMBT
<thread bump>
Forum:
WinSPMBT
October 22nd, 2005, 07:33 AM
Replies:
10
Arty stops firing - intermittent bug
Views:
2,271
Posted By
jvankessel
Re: Arty stops firing - intermittent bug
I have seen it before.
See this topic (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=383693&page=1&view=collapsed&sb=5&o=&fpart=1)
Forum:
WinSPMBT
October 21st, 2005, 08:00 PM
Replies:
4
One issue with patch
Views:
1,573
Posted By
jvankessel
Re: One issue with patch
On a related note, can you build a feature where infantry that kills an APC/AFV through a direct assault does a victory dance afterwards?
<ducks while giggling like a loon>
Forum:
WinSPMBT
October 12th, 2005, 04:47 PM
Replies:
17
Adding new scenario utility
Views:
3,717
Posted By
jvankessel
Re: Adding new scenario utility
It *never* overwrites. Ever. Say you have a default value of 140 in the 'scenario number' field and you have 150 scenarios. Now you add one. The program will start scanning from 140 upwards and will...
Forum:
WinSPMBT
October 8th, 2005, 06:51 PM
Replies:
5
Mobhack troubles.
Views:
1,250
Posted By
jvankessel
Re: Mobhack troubles.
As far as I know, WinSPMBT stores the sounds internally with the unit. In other words, you'll have to replace/repurchase all units using the Mosin carbine 44. Then the correct sounds will be used.
Forum:
WinSPMBT
October 7th, 2005, 06:05 PM
Replies:
5
Scenario Unpack for WinSPMBT 1.03
Views:
2,207
Posted By
jvankessel
Re: Scenario Unpack for WinSPMBT
VB6 source for Scenario Unpack for WinSPMBT.
Forum:
WinSPMBT
October 7th, 2005, 06:04 PM
Replies:
5
Scenario Unpack for WinSPMBT 1.03
Views:
2,207
Posted By
jvankessel
Scenario Unpack for WinSPMBT 1.03
New thread created so I can keep the most current version easily accessible for users interested in the util.
Attached is version 1.03
Version History:
1.00 - Initial release
1.01 - Added...
Forum:
WinSPMBT
October 7th, 2005, 05:55 PM
Replies:
17
Adding new scenario utility
Views:
3,717
Posted By
jvankessel
Re: Adding new scenario utility
Attached to this post is the source for the vb6 utility, for those of you who are interested in code.
Forum:
WinSPMBT
October 7th, 2005, 03:12 PM
Replies:
17
Adding new scenario utility
Views:
3,717
Posted By
jvankessel
Re: Adding new scenario utility
Beeg:
You're welcome. Markgame gave me a clear functional design to base my code on. It helped a lot.
markgame:
You're welcome too. :-)
After I uploaded the app, it dawned on me that I never...
Forum:
WinSPMBT
October 7th, 2005, 10:57 AM
Replies:
17
Adding new scenario utility
Views:
3,717
Posted By
jvankessel
Re: Adding new scenario utility
All done. See attachment. Please read the readme.txt file.
<edit> Version 1.01, which parses the zip file and notifies the user if it is not a valid WinSPMBT scenario zip file, with a...
Forum:
WinSPMBT
October 2nd, 2005, 03:55 PM
Replies:
17
Adding new scenario utility
Views:
3,717
Posted By
jvankessel
Re: Adding new scenario utility
Thanks. I most certainly did.
I like precisely. I'll write and upload this before Friday.
Forum:
WinSPMBT
September 30th, 2005, 11:55 AM
Replies:
17
Adding new scenario utility
Views:
3,717
Posted By
jvankessel
Re: Adding new scenario utility
If you can spec precisely what the program is supposed to do, I'll take a few hours to write it. Not this weekend though; I'm going sailing. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
WinSPMBT
September 29th, 2005, 11:21 AM
Replies:
4
2 artillery (screen) related bugs in WinSPMBT 2.0
Views:
2,358
Posted By
jvankessel
Re: 2 artillery (screen) related bugs in WinSPMBT
Now I can't replicate it -- I should grumble, but no bug is a good thing. If I encounter the phenomenon again, I'll upload a savegame. Sorry for wasting your time, Pyros.
Forum:
WinSPMBT
September 29th, 2005, 08:50 AM
Replies:
4
2 artillery (screen) related bugs in WinSPMBT 2.0
Views:
2,358
Posted By
jvankessel
2 artillery (screen) related bugs in WinSPMBT 2.0
1. Offmap rocket artillery missions assigned in the deployment phase, get executed at the end of the opponent's first turn. (This might also be the case for other offmap varieties; I haven't...
Forum:
WinSPMBT
September 27th, 2005, 11:41 AM
Replies:
34
WinSPMBT patch version 2.0
Views:
6,883
Posted By
jvankessel
Re: WinSPMBT patch version 2.0
I've been a fan ever since SP Modern Battles. Thank you very much for not only keeping the game alive, but also expanding the original into a product of supreme excellence. Well done!
Forum:
WinSPMBT
September 26th, 2005, 01:50 PM
Replies:
52
About Patch or Version 2.0
Views:
8,815
Posted By
jvankessel
Re: About Patch or Version 2.0
It'll be ready when it's ready. Andy and Don: Thank you very much for your brilliant work.
Forum:
WinSPMBT
September 18th, 2005, 10:58 AM
Replies:
1
Bug (mov penalty for loading inf) + Suggestion
Views:
1,717
Posted By
jvankessel
Bug (mov penalty for loading inf) + Suggestion
Waaaay too late for the patch; it's not super urgent anyway.
When loading/unloading infantry into an APC, the APC gets a movement penalty. All well and good. Now I have this FO Vehicle with...
Forum:
WinSPMBT
August 29th, 2005, 02:22 PM
Replies:
2
Battle - Map Bug
Views:
1,861
Posted By
jvankessel
Re: Battle - Map Bug
Completely clear now. Thanks for the response.
Forum:
WinSPMBT
August 29th, 2005, 11:06 AM
Replies:
2
Battle - Map Bug
Views:
1,861
Posted By
jvankessel
Battle - Map Bug
When doing a battle, the game picks a map most appropriate for the two opponents. Say US Army vs Germany. The map is set in Germany. But I want a desert battle between those two, so I go to "view...
Forum:
WinSPMBT
August 18th, 2005, 06:46 AM
Replies:
2
Overview map problem during play
Views:
1,841
Posted By
jvankessel
Re: Overview map problem during play
"48) The mini map was not centering on the location of the unit in use on the main map. FIXED"
Excellent! Thanks.
Forum:
WinSPMBT
August 15th, 2005, 02:44 PM
Replies:
2
Overview map problem during play
Views:
1,841
Posted By
jvankessel
Overview map problem during play
The following problem occurs when playing with a large map (in this case 200 x 160): Sometimes when you cycle through available units, using the 'p' and 'n' keys, the overview map and its red square...
Forum:
TO&Es
August 14th, 2005, 04:08 PM
Replies:
4
Utility to Adjust OOB Values
Views:
1,777
Posted By
jvankessel
Re: Utility to Adjust OOB Values
Well, here it is then. It's 15kb as I've included the source code. The readme.txt is there for a reason, so don't forget to read it. :-)
Showing results 1 to 25 of 36
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