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Showing results 1 to 25 of 26
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Posts Made By:
nesrall
Forum:
SEV Modders Knowledge Base
February 16th, 2007, 03:38 PM
Replies:
1
Debugsettings.txt?
Views:
8,697
Posted By
nesrall
Debugsettings.txt?
Can anyone explain how to get the debug text to print out the logs it claims it will, & where the logs are printed to? Thanks!
Forum:
SEV Modders Knowledge Base
February 7th, 2007, 02:51 PM
Replies:
23
SE5 Modding: Variable and functions wishes
Views:
19,371
Posted By
nesrall
Re: SE5 Modding: Variable and functions wishes
Examples of ideas
If (Does_Enemy_use_Component_With_Name("Shield Generators") then
set primary_weapon := "Phased - Polaron Beam"
If (Does_Enemy_use_Component_With_Name("Crystalline...
Forum:
Space Empires: IV & V
February 6th, 2007, 04:24 PM
Replies:
75
SE V Bugs That Are Still Present
Views:
5,366
Posted By
nesrall
Re: SE V Bugs That Are Still Present
New bug 1.25, (not present in 1.20) Mine layers & Satellite layers launch their units 1 sector off the intended warp point, yet still move onto the warp point to complete their orders.
Forum:
Space Empires: IV & V
February 3rd, 2007, 03:40 PM
Replies:
21
Anyone working on AI for standard SE V?
Views:
2,782
Posted By
nesrall
Re: Anyone working on AI for standard SE V?
Actually yes, I have been. This project is strictly improving on the stock SEV AI & will be able to be added to any other mod if desired. Although a self taught amatuer, with special thanks to CK...
Forum:
SEV Modders Knowledge Base
January 26th, 2007, 06:32 PM
Replies:
1
Building the better AI
Views:
8,875
Posted By
nesrall
Building the better AI
I doubt very much that I'm the only modder that has played with the AI scripts a little. Some observations that I've made & hopefully someone can confirm or deny some or all of these.
1. The AI...
Forum:
SEV Modders Knowledge Base
December 13th, 2006, 01:03 PM
Replies:
14
QA on the Componet and Techarea files
Views:
17,333
Posted By
nesrall
Re: QA on the Componet and Techarea files
When creating a new weapon, How will the AI determine if it is a primary weapon, heavy weapon, or a special weapon? Can you change present weapons type from one to another or is this hardcoded? Can...
Forum:
Space Empires: IV & V
February 10th, 2004, 05:29 PM
Replies:
111
One of many threads about PBW outage issues
Views:
7,852
Posted By
nesrall
Re: One of many threads about PBW outage issues
Can it be confirmed PBW is down again?
Forum:
Space Empires: IV & V
February 7th, 2004, 02:26 AM
Replies:
4
Do Quantum Reactors produce supplies while engaged in battle?
Views:
882
Posted By
nesrall
Re: Do Quantum Reactors produce supplies while engaged in battle?
yes 2 engines do store 1000 supplies...but have you ever seen how many supplies them WMG's use?...That's why I was wondering if I'd still have unlimited shots if needed. Thanks guys!
Forum:
Space Empires: IV & V
February 6th, 2004, 01:28 PM
Replies:
4
Do Quantum Reactors produce supplies while engaged in battle?
Views:
882
Posted By
nesrall
Do Quantum Reactors produce supplies while engaged in battle?
If you have a single base ship with a quantum reactor, obviously it's limit of 2 engines (which only hold 100 supplies)& it's loaded with massive WMG's...is it going to run out of supplies in...
Forum:
Space Empires: IV & V
January 16th, 2004, 04:00 PM
Replies:
14
Is there a way out of this?
Views:
1,603
Posted By
nesrall
Is there a way out of this?
Even with all the great advice in this forum I'm pretty sure I screwed myself with my racial setup when I created my empire. I'm in a game 1.49 & looking now I see I chose neutral instead of friendly...
Forum:
Space Empires: IV & V
January 14th, 2004, 07:55 PM
Replies:
12
Strategies...Damage section?
Views:
2,477
Posted By
nesrall
Re: Strategies...Damage section?
I have realized at the start of each turn the ships all decide to...fire at 1 particular ship no matter what that turn & not choose another(unless they destroy that 1st ship)...but the assault on the...
Forum:
Space Empires: IV & V
January 14th, 2004, 07:13 PM
Replies:
12
Strategies...Damage section?
Views:
2,477
Posted By
nesrall
Re: Strategies...Damage section?
I see it in the real combat replay in a PBW game...I have armour skipping weapons (crystal)& am fighting an organic race...well after my SC's mess up his entire inner ship...they continue to finish...
Forum:
Space Empires: IV & V
January 14th, 2004, 04:18 PM
Replies:
12
Strategies...Damage section?
Views:
2,477
Posted By
nesrall
Strategies...Damage section?
In setting your strategies under the damage section...there is a box to check that says ..damage until all weapons are gone...I was assuming that overrides the percent of damage to a ship but I...
Forum:
Space Empires: IV & V
January 9th, 2004, 07:27 PM
Replies:
3
Do multiple repair bays on ships stack?
Views:
876
Posted By
nesrall
Do multiple repair bays on ships stack?
First I want to thank all you guys out there, the advice & ideas I've received from this forum has been absolutely awesome, it has made me a fairly decent player in my 1st three PBW games. I haven't...
Forum:
Space Empires: IV & V
January 8th, 2004, 04:25 PM
Replies:
7
Limts on fighters or satellites or spaceyard bases pre sector?
Views:
1,042
Posted By
nesrall
Limts on fighters or satellites or spaceyard bases pre sector?
I'm curious & maybe someone might be sure & save me a whole lot of time finding out...I know mines have a limit per sector of 100 (besides the bug being implimented in earlier Versions) What I'm...
Forum:
Space Empires: IV & V
December 30th, 2003, 09:43 PM
Replies:
89
Why game is so easy?
Views:
4,536
Posted By
nesrall
Re: Why game is so easy?
Thank You
Forum:
Space Empires: IV & V
December 30th, 2003, 09:18 PM
Replies:
89
Why game is so easy?
Views:
4,536
Posted By
nesrall
Re: Why game is so easy?
A "Q" about mods from a new SEIV Gold purchaser...I'm familiar with playing the 1.49 Version on PBW, but I never was in a modded game. Now being the proud owner of 1.84 Gold I notice most games to...
Forum:
Space Empires: IV & V
November 2nd, 2003, 10:56 AM
Replies:
2
system gavitational shield facility
Views:
975
Posted By
nesrall
system gavitational shield facility
A "Q" on this facility....you have a warp point from system A to system B....System A has a SGSF....system B does not...can you close the warp point from A to B if your closer is in system B?....or...
Forum:
Space Empires: IV & V
October 31st, 2003, 09:41 PM
Replies:
1,178
Jokes and Riddles Centre
Views:
104,755
Posted By
nesrall
Re: Jokes and Riddles Centre
What do you call Rossanne Barr with a yeast infection?
A DOUBLE WHOPPER WITH CHEESE!!!! LMAO!
Forum:
Space Empires: IV & V
October 31st, 2003, 09:36 PM
Replies:
12
sure this has been asked a million times....
Views:
1,870
Posted By
nesrall
Re: sure this has been asked a million times....
Thank You...I didn't think so but it doesn't hurt to ask. Everyone is stumped on the WP question huh?
Forum:
Space Empires: IV & V
October 31st, 2003, 09:00 PM
Replies:
12
sure this has been asked a million times....
Views:
1,870
Posted By
nesrall
sure this has been asked a million times....
Question about weapon platforms. I thought I remembered reading the weakest are destroyed first?(like comparing a WP with all shields or armour with one with just weapons)...I had thought I read WP's...
Forum:
Space Empires: IV & V
October 12th, 2003, 11:34 PM
Replies:
6
newbie question on mines & space empires V
Views:
1,963
Posted By
nesrall
Re: newbie question on mines & space empires V
OK interesting Q then...if fleet continues on after sweeping a minefield sector...& enters the next sector & there's 100 mines there also..does it sweep again in the same game turn?....or will those...
Forum:
Space Empires: IV & V
October 12th, 2003, 07:25 PM
Replies:
6
newbie question on mines & space empires V
Views:
1,963
Posted By
nesrall
Re: newbie question on mines & space empires V
Thank You & yes I'm looking for a way to slow a advancing fleet. Does a battle with a satalite or a ship stop the fleet there for that turn?
Forum:
Space Empires: IV & V
October 12th, 2003, 06:03 PM
Replies:
6
newbie question on mines & space empires V
Views:
1,963
Posted By
nesrall
newbie question on mines & space empires V
These are multi-player Q's for PBW. I know a treaty greater then NA doesn't set off mines, but the Q I have is can any other treaty level other then partnership see the mines you have layed, &...
Forum:
Space Empires: IV & V
October 8th, 2003, 03:50 PM
Replies:
10
A few Q's from a newbie
Views:
1,959
Posted By
nesrall
Re: A few Q\'s from a newbie
Wow...thanks very much for the quick reply...but now 2 more Q's have been raised. the crystal armour, say you have 5 units on your ship, now when damage hits them,are they damaged 1 unit at a...
Showing results 1 to 25 of 26
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