The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 32
Search took
0.00
seconds.
Search:
Posts Made By:
Scipio
Forum:
Space Empires: IV & V
April 3rd, 2006, 05:48 AM
Replies:
15
Another 40k Chaos shipset
Views:
2,822
Posted By
Scipio
Re: Another 40k Chaos shipset
Great, I will look at them at once. I am planning to do a 40k Mod for Space Empires IV, so this comes just right.
P.S.: The Zip-file is broken....
Forum:
Space Empires: IV & V
April 3rd, 2006, 05:41 AM
Replies:
38
Star Wars Imperial Ship Set Updated
Views:
5,810
Posted By
Scipio
Re: Star Wars Imperial Ship Set Updated
I dont like this self-invented carriers, but the Lancer is great!
Forum:
Space Empires: IV & V
July 2nd, 2003, 11:17 AM
Replies:
59
OT: Starship size comparisons 1 pixel per meter
Views:
5,189
Posted By
Scipio
Re: OT: Starship size comparisons 1 pixel per meter
<font size="2" face="Verdana, Helvetica, sans-serif">I visited some sites, linked on the first flash site. And read a lot (I should have spend my time in my books instead ...
Forum:
Space Empires: IV & V
July 2nd, 2003, 11:08 AM
Replies:
3
Scale Realtions between ship classes.
Views:
1,405
Posted By
Scipio
Re: Scale Realtions between ship classes.
[QUOTE]Originally posted by General Woundwort:
Check out this thread and the files and websites referenced in it...
...
Forum:
Space Empires: IV & V
July 1st, 2003, 06:41 PM
Replies:
3
Scale Realtions between ship classes.
Views:
1,405
Posted By
Scipio
Scale Realtions between ship classes.
I was thinking about the Realtion of Scales between this classes:
Defiant->Sovereign->Galaxy->D`Deridex->Vor`cha->Neg`Var->Corrilian Corvette->Nebulon-B->Imperial Star Destroyer->Borg...
Forum:
Space Empires: IV & V
July 1st, 2003, 10:57 AM
Replies:
2
Ability questions...
Views:
1,022
Posted By
Scipio
Re: Ability questions...
Thank you very much this helped a lot
Forum:
Space Empires: IV & V
June 30th, 2003, 11:26 PM
Replies:
2
Ability questions...
Views:
1,022
Posted By
Scipio
Ability questions...
I have a bunch of questions, I hope they are not too stupid.
1. Can I give any ability to any object?
2. How many abilities can I give to ships/facilites/components?
3. Can I give the claok...
Forum:
Space Empires: IV & V
June 30th, 2003, 11:05 PM
Replies:
11
Max values for "Combat To Hit Offense Plus"
Views:
2,728
Posted By
Scipio
Re: Max values for "Combat To Hit Offense Plus"
What does the Talisman really does:
1. +100%
2. boost to 100% which can be modified by some other things again (storms)
3. 100% to hit unchangeable.
I guess 3 but I am not sure.
Forum:
Space Empires: IV & V
June 30th, 2003, 10:58 PM
Replies:
6
VGA Planets Mod...
Views:
1,812
Posted By
Scipio
Re: VGA Planets Mod...
I think the 150% damage bonus was much more important than the Hiss mission. And yes they where the best ground fighters and good miners. And the add on was nice but I dont know how to make that for...
Forum:
Space Empires: IV & V
June 30th, 2003, 10:54 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
Did I mention I like the race pics from Kwok very very much? WONDERFUL!
Forum:
Space Empires: IV & V
June 28th, 2003, 01:59 AM
Replies:
6
VGA Planets Mod...
Views:
1,812
Posted By
Scipio
Re: VGA Planets Mod...
<font size="2" face="Verdana, Helvetica, sans-serif">http://forum.shrapnelgames.com/images/icons/icon7.gif They are called the Cylons not the Zylon. ...
Forum:
Space Empires: IV & V
June 27th, 2003, 11:36 AM
Replies:
6
VGA Planets Mod...
Views:
1,812
Posted By
Scipio
VGA Planets Mod...
I played a lot of VGA Planets III until I found Space empires IV Gold (wich is not very easy!). I like SeIV much better, but I miss the Races from Planets with their unique techs and ships and...
Forum:
Space Empires: IV & V
June 27th, 2003, 11:21 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
First my point is that a Klingon warrior and Jem Hadar are much better fighters/troops than any other. But my other point is that the romulans, cardassian on the one side and humans/andorians/vulcans...
Forum:
Space Empires: IV & V
June 27th, 2003, 08:31 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, but it can not compare to first hand experience that Klingon, Romulan, Cardassian, Gem'Hadar, etc. warriors recieve.[/b]</font><hr...
Forum:
Space Empires: IV & V
June 27th, 2003, 01:28 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
Wonderful you continue this great idea.
I saw the Star Trek Mod and the graphics are very nice, espacally the leader pictures (very cute).
Thank you you do all this work.
Forum:
Space Empires: IV & V
June 27th, 2003, 01:28 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
Doublepost, sorry.
I just will make another post out of it now http://forum.shrapnelgames.com/images/icons/icon7.gif
May I ask how much you will copy the original Star Trek mod?
I looked...
Forum:
Space Empires: IV & V
June 27th, 2003, 12:42 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
Kwok:
It was often said, and written in the ,,Tech" books that the Federation Shields are awesome strong, this was so in every StarTrek game too.
And the Federation soldiers are no soldiers but...
Forum:
Space Empires: IV & V
June 26th, 2003, 07:42 PM
Replies:
4
Multiple Mods
Views:
1,129
Posted By
Scipio
Re: Multiple Mods
<font size="2" face="Verdana, Helvetica, sans-serif">I just had this idea too, thank you to both of you.
Forum:
Space Empires: IV & V
June 26th, 2003, 07:19 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
253,408
Posted By
Scipio
Re: STM "Final v1.7.5" Discussion
<font size="2" face="Verdana, Helvetica, sans-serif">Perhaps I am wrong, but I think I remember that the Borg tractor beeam alone also drained the shields.
Forum:
Space Empires: IV & V
June 26th, 2003, 04:34 PM
Replies:
21
The perfect PBW game?
Views:
2,462
Posted By
Scipio
Re: The perfect PBW game?
I agree, but I think the problem is you have the choice between faster turns and more human players.. I like more human players better and still like the game even if the turns come in in 30h-50h....
Forum:
Space Empires: IV & V
June 26th, 2003, 04:03 PM
Replies:
21
The perfect PBW game?
Views:
2,462
Posted By
Scipio
Re: The perfect PBW game?
I dont like the idea, I too like as many players as possible and best 24h turns. But 3 players are just to few in my oppinion. This game would be more handling the AI than handling other humans. Why...
Forum:
Space Empires: IV & V
June 26th, 2003, 11:15 AM
Replies:
4
Multiple Mods
Views:
1,129
Posted By
Scipio
Multiple Mods
I saw many mods now, and I ask myself if I could use this mods and the normal standard game at once. Do I have to install SeIV for every mod I want to play?
And I would like to thank Fyron as his...
Forum:
Space Empires: IV & V
June 25th, 2003, 10:26 PM
Replies:
20
Want strategies for seiging a planet
Views:
2,825
Posted By
Scipio
Re: Want strategies for seiging a planet
<font size="2" face="Verdana, Helvetica, sans-serif">Wouldnt some shields be better than the armor?
Forum:
Space Empires: IV & V
June 24th, 2003, 10:53 PM
Replies:
4
Planet construction, how exact?
Views:
1,271
Posted By
Scipio
Re: Planet construction, how exact?
<font size="2" face="Verdana, Helvetica, sans-serif">So I may get an 300% mineral planet and its unwise to remote mine them befor making a planet out of them?
Forum:
Space Empires: IV & V
June 24th, 2003, 10:16 PM
Replies:
20
Want strategies for seiging a planet
Views:
2,825
Posted By
Scipio
Re: Want strategies for seiging a planet
<font size="2" face="Verdana, Helvetica, sans-serif">I didn`t saw it in the FaQ or perhaps I oversaw it. Does mount weapons like heavy or huge mount means they can not target fighters as good as...
Showing results 1 to 25 of 32
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:01 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.