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Showing results 1 to 15 of 15
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Posts Made By:
noxiousnic
Forum:
Campaigns, Scenarios & Maps
September 8th, 2009, 03:41 PM
Replies:
174
Dynamic Campaign: Volunteers Wanted
Views:
43,869
Posted By
noxiousnic
Re: Dynamic Campaign: Volunteers Wanted
This is a very cool concept :)
I'll have to think about what kind of dynamic campaign I'd like to tackle. Any chance you'd do the same in MBT ?
Cheers !
Forum:
WinSPMBT
January 15th, 2009, 02:11 PM
Replies:
6
No sound
Views:
2,127
Posted By
noxiousnic
Re: No sound
You didn't look hard enough, plenty of us are running the game with no performance problems and sound in vista 64 bits.
Start by not installing in Program Files (turning off UAC is also an option,...
Forum:
TO&Es
January 12th, 2009, 01:09 PM
Replies:
12
French Paras in 1940?
Views:
4,292
Posted By
noxiousnic
On the Phony War (Slightly O/T)
Funny (indeed) 'cause in French, that part of the war is known as "La drôle de guerre", which you guessed it, means the funny war :)
Phoney, funny ;)
Forum:
WinSPWW2
January 12th, 2009, 01:02 PM
Replies:
55
winSPMBT and WinSPWW2 and VISTA
Views:
30,803
Posted By
noxiousnic
Re: winSPMBT and WinSPWW2 and VISTA
Install spWW2 and spMBT in a separate Games folder, not in the Program Files (x86) if you're on 64 bit Vista, or the regular Program Files folder on vista 32.
Why ? Then, the OS won't be managing...
Forum:
Campaigns, Scenarios & Maps
January 10th, 2009, 05:16 PM
Replies:
11
Long campaign questions
Views:
4,184
Posted By
noxiousnic
Re: Long campaign questions
This is not the Operational Art of Warfare :)
Not even close to being an operational centric game : it's purely tactical, and that is its greatest strength.
Its scope doesn't lend itself to...
Forum:
WinSPWW2
January 8th, 2009, 10:32 AM
Replies:
11
Post patch crash and uninstall problem
Views:
4,380
Posted By
noxiousnic
Re: Post patch crash and uninstall problem
Mobhack, well known limitation of Win95/98: in theory, you can have 2 gigs (should be 4 for 32 bit addressing, but I digress ;)), but bugs in the memory manager makes it a game of russian roulette to...
Forum:
TO&Es
January 4th, 2009, 03:56 PM
Replies:
23
Infantry AT Weapons
Views:
12,316
Posted By
noxiousnic
Re: Infantry AT Weapons
Also when hole is small (or no hole at all) it often implies a LOT of spalling inside the crew compartment, something WW2 tanks were NOT equipped to deal with...
Forum:
WinSPWW2
January 1st, 2009, 05:12 PM
Replies:
12
engineer ability
Views:
4,250
Posted By
noxiousnic
Re: engineer ability
It's first to limit their movement (slow them down), so infantry or fixed AT weapons can be made to bear on the weak points of a near stationary target.
Second, possibly lose a few to broken...
Forum:
Campaigns, Scenarios & Maps
December 20th, 2008, 01:56 PM
Replies:
27
Attack Assault battles
Views:
8,624
Posted By
noxiousnic
Re: Attack Assault battles
Don't have any quotes handy, but the modern ratio is 3 to 1 / 1 to 3 depending on role (and not, not the obvious), but that's what a typical combat arms battalion from NATO is expected to tackle. ...
Forum:
WinSPMBT
December 9th, 2008, 02:14 PM
Replies:
11
The Golan desert?
Views:
2,783
Posted By
noxiousnic
Re: The Golan desert?
Actually, Don, I would love it : I love realistic terrain, hehe ;)
Anytime you give us tools to model the effect of a weather in a more real fashion for any part of the world, it's a time to...
Forum:
WinSPMBT
December 9th, 2008, 02:06 PM
Replies:
16
Unarmed close assault?
Views:
3,151
Posted By
noxiousnic
Re: Unarmed close assault?
how would you model the very real possibility of anti tank friendly fire on captured units ? In MBT, you might say ubiquitous radio, but I don't think the devs would be happy with abusing the...
Forum:
Mods
November 25th, 2008, 01:17 PM
Replies:
16
Optional game rules
Views:
16,056
Posted By
noxiousnic
Re: Optional game rules
Interesting usage of mind mapping Marek.
In fact, seeing as I've been using freemind and other mind maps for years, I should have thought of it first ;)
Cheers !!
Forum:
WinSPMBT
October 25th, 2008, 03:40 PM
Replies:
2
How to change gamma in fullscreen ?
Views:
2,877
Posted By
noxiousnic
Re: How to change gamma in fullscreen ?
Sorry, I didn't mean to imply that the controls should be in-game : I was talking about using the GPU's display properties tab.
This usually works fine, both in windowed and fullscreen.
With...
Forum:
Campaigns, Scenarios & Maps
October 25th, 2008, 03:33 PM
Replies:
2
Vietnam campaign
Views:
2,250
Posted By
noxiousnic
Re: Vietnam campaign
Erh, says who ? The US pullout was political in nature, and it's very debatable that they suffered a military defeat in Nam.
Btw, I'm playing the LZ La Drang campaign atm, and doing surprisingly...
Forum:
WinSPMBT
October 25th, 2008, 02:17 PM
Replies:
2
How to change gamma in fullscreen ?
Views:
2,877
Posted By
noxiousnic
How to change gamma in fullscreen ?
Salutations all, and apologies if this is documented somewhere else.
I use the DL 4.0 version of SpMBT, and find myself playing in a 800x600 window rather than fullscreen because under my...
Showing results 1 to 15 of 15
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