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Kursk Campaign command structure
Hi!
I've started the Kursk campaign in my WinSPWW2 v11.0 install and it seems like the command structure is off. E.g. the Tiger-platoons are not commanded by Tiger-CompanyCommander,... Is this just in my installation our the same in yours? |
Re: Kursk Campaign command structure
It will be the same for all. IDK why or how this one got that way but you can re-attached the platoons to the D0 command section by clicking on "Show company details" then use the Cross attach platoon feature...select each of the three Tiger platoons E F & G and cross attach them back to D
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Re: Kursk Campaign command structure
Just finished the first mission and the next is the first again... :-(
Thank god I had a save from the last turn after editing the campaign it worked with this save. |
Re: Kursk Campaign command structure
I will look into this
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Re: Kursk Campaign command structure
1 Attachment(s)
Go to the scenario editor and change all the results to move to the next battle for the first slot to 1......it's now zero
http://forum.shrapnelgames.com/attac...1&d=1544978315 The correction is now in the patch files |
Re: Kursk Campaign command structure
Yeah, I figured that out myself. Thanks for getting this into the next patch.
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Re: Kursk Campaign command structure
Someone's idea of a Ground Hog day joke? :D
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