.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Rally question (http://forum.shrapnelgames.com/showthread.php?t=47947)

Kartoffel October 29th, 2011 12:19 AM

Rally question
 
If a company commander tries to rally himself and fails and the AO rallys him can a platoon commander under the company commander be rallied later on?

RightDeve October 29th, 2011 01:53 AM

Not by the company commander of course. The platoon commander can be rallied by A0 (if in range), or, if A0 fails, then by the platoon commander itself.

By the way, your given scenario is impossible. There's no way a company commander can be rallied by A0 if it's (company commander) already failed rallying itself. The correct order of rallying is from the highest command down to the squad itself, not the other way around.

A0's rallying of company commander only relieves him of the suppression, not to replenish his rally point. It'll have to wait next turn to have its rally point back.

Cross October 29th, 2011 09:56 AM

Re: Rally question
 
Quote:

Originally Posted by RightDeve (Post 787215)
By the way, your given scenario is impossible. There's no way a company commander can be rallied by A0 if it's (company commander) already failed rallying itself. The correct order of rallying is from the highest command down to the squad itself, not the other way around.

Hi RD,
It is possible. If the A0 is out of range, the Coy commander will attempt to rally himself, after he fails you can move the A0 within range of the Coy Commander and the A0 will attempt the next rally.

You can do this as a deliberate tactic. Letting commanders try to rally, then if one in an important situation fails, move the A0 within range of that commander to attempt to rally him.
You've probably done it yourself, you just forgot :)

Cross

RightDeve October 29th, 2011 10:41 AM

Re: Rally question
 
Ah, yes! You're perfectly right there Cross, forgot about it.
Move the A0 or any formation commander only if the squad has failed rallying itself to avoid wasting precious A0's rally point, handy tactic (and quite realistic I believe)

But don't you think it deviates from the normal rule of rallying in the game? In the game it goes from the upper command down, but using this it goes the other way. To be honest I don't quite grasp the normal concept of going top to bottom, isn't it the reverse in real life?

Using the normal tactic, there'll be lots of wasting because a single failed squad could drain battalion commander's rally point thus eliminating the chance of other squads to be rallied by A0. Isn't it the direct responsibility for a company commander to rally his subordinates before A0 should come in?

Mobhack October 29th, 2011 07:22 PM

Re: Rally question
 
Quite frankly, it should be bottom-up for rallying. The way that SSI implemented it has always appeared counter to logic to me (IMHO!:).

It does mean that the platoon commander (and above) can get 'drained off' by subordinates even if needing some rally themselves (pinned etc). So a human user has to check for pinned or worse command elements before doing his rally rounds (I do anyway). The AI however....

(I have no idea how difficult it would be to reverse it so that the platoon commander's rally is only used after the section corporal runs out of steam, but will try to investigate that this winter.)

Andy

Suhiir October 30th, 2011 08:34 PM

Re: Rally question
 
Quote:

Originally Posted by Mobhack (Post 787294)
Quite frankly, it should be bottom-up for rallying. The way that SSI implemented it has always appeared counter to logic to me (IMHO!:).

Andy

I have to agree with you here.

So that makes my opinion as humble as yours?

runequester November 1st, 2011 07:50 PM

Re: Rally question
 
Quote:

Originally Posted by Suhiir (Post 787403)
Quote:

Originally Posted by Mobhack (Post 787294)
Quite frankly, it should be bottom-up for rallying. The way that SSI implemented it has always appeared counter to logic to me (IMHO!:).

Andy

I have to agree with you here.

So that makes my opinion as humble as yours?

Another point of agreement. That would be exceedingly nice in a future patch

Kartoffel November 2nd, 2011 04:33 PM

Re: Rally question
 
The real reason I started this thread was to receive an answer on how to effectively rally without sounding like the moron doesn't know how to effectively rally asking the question directly. In all my years of playing I have not figured it out and I have recently started playing scenarios of the difficulty that makes knowing how to rally of sufficient import to be of game losing/winning importance. Rather than providing the boiler plate directive to read the manual is there a possibility of pointing out a cliff notes version that I may partake of? I ask this because I was not able to locate a heading for "rally" under the manual TOC and I would rather not spend and evening reading the entire thing if I could avoid it. So gang, how about helping out an ignorant long time player?

runequester November 2nd, 2011 04:45 PM

Re: Rally question
 
Quote:

Originally Posted by Kartoffel (Post 787664)
The real reason I started this thread was to receive an answer on how to effectively rally without sounding like the moron doesn't know how to effectively rally asking the question directly. In all my years of playing I have not figured it out and I have recently started playing scenarios of the difficulty that makes knowing how to rally of sufficient import to be of game losing/winning importance. Rather than providing the boiler plate directive to read the manual is there a possibility of pointing out a cliff notes version that I may partake of? I ask this because I was not able to locate a heading for "rally" under the manual TOC and I would rather not spend and evening reading the entire thing if I could avoid it. So gang, how about helping out an ignorant long time player?

I'd be happy to try and help but I am a little uncertain of what you are looking for.

Are you wanting to know how rallying works in game mechanics, or how to best use it as a player?

Thanks!

gila November 2nd, 2011 06:52 PM

Re: Rally question
 
Once again,it's all about trail and error.

Play the game,

Then learn the hard way as others have,on which works best.

Should everything in this game,there will be a short cut:rolleyes:


All times are GMT -4. The time now is 12:37 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.