![]() |
Help creating units graphics
Thinking in create a "small" mod that will add armoured suit units and Star Wars style assault ships into the game, but have some doubts that maybe someone will be able to solve.
- Main one is graphics, are rules available of how to create the graphics for the units? Airships will be treated as choppers, so a static graphic will be needed. But the armored suits units will be formed by three of them, and the unit should be able to lose members one by one as infantry do now. Is possible to reflect that in the graphics? Can someone help? |
Re: Help creating units graphics
Quote:
|
Re: Help creating units graphics
So should I build robots as tanks? Individually? But will Still be possible to load them on airships?
Also something I need to know about graphic size, colours and format? |
Re: Help creating units graphics
I don't how you would build units that graphically lose men one by one unless you use existing units that have that feature, and change them. I'd think that feature - for infantry and cavalry - is built into the unit class.
Graphic sizes Infantry are about 3 to 4 inches per pixel Soft skinned vehicles vary a lot, but average about 5 inches per pixel Tanks are about 6 inches per pixel You may learn a little about graphics/colours from this post: http://forum.shrapnelgames.com/showthread.php?t=47320 Or use the search feature on this forum, and you will uncover quite a bit of help. Cross |
Re: Help creating units graphics
I came across these icons recently, and thought you might be interested in seeing them:
http://img200.imageshack.us/img200/5236/warhammeri.jpg http://img21.imageshack.us/img21/5695/warhammer2o.jpg Cross |
Re: Help creating units graphics
Ooooh! They're pretty good! Where did you find them?
I often long for a sci-fi mod for SP as it provides you with a more appealing way of having a game between two sides that have very different attributes like tech level and force size. Obviously you can do that in the existing game, but mowing down hordes of impoverished armed civilians from a third world country with all the tech of a major western nation can feel a little tasteless. But if those armed civilians are turned into an angry mob of orcs however.......! |
Re: Help creating units graphics
1 Attachment(s)
I farted around with a Star Wars mod early this year and about two years ago. The first one covered the battle of Hoth, and I worked on it while I was in Iraq. Before my laptop permanently ate sh**, I put the files on a thumb drive that got lost into oblivion while I was packing up to come home. That or I forgot it in the internet café and somebody jacked it. I can't tell you how often I've dumped my tuff-boxes looking for that little silver thumb drive.
The second and most recent one was going well until I got the blue screen of death on another laptop I was using. I brought it to a fly-on-the-wall computer repair business run by a bunch of teenagers, who had done good work for me in the past. They fixed the laptop, but neglected to back up all my files, which I had asked them to do. I now realize it was my fault, and I was stupid for not backing things up in the first place. I learned my lesson though, and bought a 1TB external hard drive that I do all my work on. I did manage to find a star destroyer icon I emailed to a buddy a while back. Ah well.. maybe I'll dive back into it one day. |
Re: Help creating units graphics
Very interesting icons there Cross (I'm a big 40k fan myself) and I reckon the IG would fit fairly easily into SP but when you start thinking about marines, jump infantry etc I bet it gets a nightmare real quick. Which is a massive shame as I would pay good money to see it!
|
All times are GMT -4. The time now is 04:06 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.