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Fixing up Tartarians ?
Is there any way to fix up Tartarians ? Healer-ability and GoH only work on non-undead, correct?
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Re: Fixing up Tartarians ?
GoH and the Chalice work on Tarts. You are correct about the healer ability.
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Re: Fixing up Tartarians ?
How about Arcos Priestess....will she heal the feeble mind and other afflictions on Tarts?
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Re: Fixing up Tartarians ?
no. like foodstamp just said, healers don't work
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Re: Fixing up Tartarians ?
In order to balance Tartarians and prevent the game from becoming a race for the chalice/GoH, I would like to see (although it really couldn't be modded in) afflictions replaced by progressive Shattered Soul. So Tarts start off with Shattered Soul 25, and every turn have a (drn minus drn) added to their Shattered Soul, so eventually they become 100% insane and need to be put down, but everyone's in the same boat with them.
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Re: Fixing up Tartarians ?
This will make the race even more important, since you'll need more fresh Tarts each turn to compete with growing insanity. If you will be able to secure pool of unreasoned tarts without afflictions by winning the race, you will be ahead of others even more than now.
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Re: Fixing up Tartarians ?
Will fairy queens not heal Tarts? I could have sworn that they do; in a game now I have 2 set to always heal, and monthly-ritual tart casters. I am getting lots of affliction free tarts, although I havent been keeping track of whether I am just summoning them that way, or if ones I have sitting around are being healed.
EDIT - Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable? |
Re: Fixing up Tartarians ?
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Re: Fixing up Tartarians ?
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I think people inherently enjoy tarts being stupidly cost effective. Even as troops they're a bargain. |
Re: Fixing up Tartarians ?
tarts are just silly. for only 10 death gems you get the *best* summonable troop possible, and with further investment(GoR, items, GoH/Chalice) you get the *best* SCs and very diversified magic paths! the only balancing factor is that everyone has access to them, and death magic isn't that hard to bootstrap into even with no death magic.
however I must disagree with you guys that making them more expensive will balance them. quite the contrary Imho. making them more expensive means that nations with no death at all(besides bootstrapping that is) would be at a severe disadvantage due to not having enough death gems to get hordes of tarts. death nations start death site searching a lot earlier and usually also have some natural death income from their capital, so they'd still be able to summon many tarts... if you want to balance tarts just weaken them Imho. the insanity can stay as long as they're still the best choice for SCs(besides wishing for unique SCs perhaps) and maybe lower their chance to start feebleminded, so even those who didn't win the race to GoR/Chalice would still have a decent amount of non feebleminded tarts to work with... |
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