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One issue with patch
I tried the new patch and loved it with one exception. When a tank is hit with a non-penetrating round, the sequence of events is the ono-penetrating message and then the ping sound. It should be reversed. You should hear ping sound and then get message.
I tried setting message delay to 0. But I like getting messages for other purposes such as casualties, etc. Outside of that issue, I really love the game, thank you very much. Jim |
Re: One issue with patch
I was just wondering if the developers have considered this post. I have read other posts about message delay issues. But I think my original post about the ping sound when a round hits but does not penetrate a tank relates to the other issues.
Jim |
Re: One issue with patch
We've been concentrating on some of the more serious game related bugs
Don |
Re: One issue with patch
On a related note, can you build a feature where infantry that kills an APC/AFV through a direct assault does a victory dance afterwards?
<ducks while giggling like a loon> |
Re: One issue with patch
If we're going with that I feel we should make the dance specific to the nationality of the unit! Let the argentinians tango! The germans slap their thighs! The americans do a line dance and the brits a bit of morrisdancing! http://forum.shrapnelgames.com/images/smilies/happy.gif
Narwan PS not meant to make fun about anyone personal, including the thread starter... |
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