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Ctis Desert Tombs
Is this another broken theme like the Jotunheim Utgard theme, or do I just not get it? 200 points and I get one reanimating leader who even after being made prophet can only cast level 4, not 5 unholy spells? Can't recruit any other reanimating leaders that I can see, but maybe I just don't understand death in the demo, first time I've tried it.
Hopefully the full game will arrive today or tomorrow and the manual will explain all of this to me, but feel free to answer in the meantime if you'd like, I'm terribly impatient http://forum.shrapnelgames.com/images/icons/icon12.gif Thanks! |
Re: Ctis Desert Tombs
You need to summon the other leaders, which happen to be undead, through the use of death magic.
Your most powerful undead priest is a Tomb King who is Unholy-4 and costs about 23 death gems. [ March 19, 2004, 14:03: Message edited by: MCArt ] |
Re: Ctis Desert Tombs
yeah, first time I tried the theme I had a pretender w/out any death magic...
Anyways, while I wouldn't say it's broken, I would say it needs to be revamped. A little cheaper, and maybe another unit to make up for losing the water dancers (and swamp guards?), and having the usually amazing Lizard King be so useless (since he's no use for undead), and having had the starting Terror spell nixed. so, try it again but w/ a death magic 4+ pretender. you can get undead production ramped up reasonably quickly. |
Re: Ctis Desert Tombs
Never underestimate the power of the Tomb Wyrms once you have got a few Tomb Kings reanimating more each turn - and having a domain that is hell to intruders is not too bad either.
EDIT: Mixed up Desert Tombs (the first part) and Miasma (the second part) A steep price to pay, though. [ March 19, 2004, 18:06: Message edited by: Peter Ebbesen ] |
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Re: Ctis Desert Tombs
Pfft, you end up getting disease after your troops starve in zero pop lands anyway http://forum.shrapnelgames.com/images/icons/icon7.gif
At least you can clean up Miasma. Pretty hard to revive a 0 pop province http://forum.shrapnelgames.com/images/icons/icon7.gif I guess a random event that moves population there and a few hundred turns with growth scales ? http://forum.shrapnelgames.com/images/icons/icon7.gif - Kel |
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[ March 19, 2004, 19:29: Message edited by: Graeme Dice ] |
Re: Ctis Desert Tombs
Would be nice if Desert Tombs theme allowed you to recruit at least the level_1 unholy priests.
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