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Unknown magic sites in starting provinces?
My question is simple: Is there any chance to have unknown magic sites in starting provinces?
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Re: Unknown magic sites in starting provinces?
No. Starting provinces have your nation/theme's sites only and never random ones. It makes sense when you realize you could be stuck with something like a Chillsick Swamp or Inkpot End or heck, someone could start with something like Shining Mound and get extra extremely nice sacred troops from their capital. Would be extremely unbalancing.
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Re: Unknown magic sites in starting provinces?
Yes, but what if you got more starting provinces? (like 3)
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Re: Unknown magic sites in starting provinces?
Yes, those provinces aside from your capital could (and in Orania often do) have random sites.
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Re: Unknown magic sites in starting provinces?
I have played games where capitals have acquired copper mines and iron mines from events.
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Re: Unknown magic sites in starting provinces?
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THUS still unknown magic sites. |
Re: Unknown magic sites in starting provinces?
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To say that there 'were' some 'nonexistent unknown sites' is the sort of 'logic' that should have NTYoda whip any putative NTJedi back to NTPreSchool. http://forum.shrapnelgames.com/images/icons/tongue.gif |
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