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-   -   New Player (http://forum.shrapnelgames.com/showthread.php?t=14016)

Wooly August 6th, 2000 07:04 AM

New Player
 
I just started playing the demo Last night. This is alot of fun. I'm going to have to order this game. Here are bugs I found in the DEMO Version:

Built a space yard and a medium freighter. The freighter started off with zero moves and no supplies. So I built a supply depot. Freighter still has no moves. I grouped a ship with full supplies with the freighter. Fleet still wont move.

Same thing happened with a Cruiser that ran out of supplies. Cruiser had one move so I grouped it with a Cruiser with full supplies. Now the group has only one move.

Other that that nothing unusual. Only been playing like 6-7 hours. Having alot of fun.

--Wooly

Warspite August 7th, 2000 08:42 AM

Re: New Player
 
If I am not mistaken I think you have to actually give the ship an order to resupply.

Wooly August 7th, 2000 12:38 PM

Re: New Player
 
No. Resupply and supply sharing are automatic at a base with a supply depot. It just seems to be a small bug in the demo.

Played all night Last night, and then until 3pm in the afternoon. A 16 hour sitting. Easily won the first game and started a second game tonight. This is pretty nice.


Grumbling Grognard August 7th, 2000 04:13 PM

Re: New Player
 
I tried this Last night and there is no bug in this Version. So, it must be 'fixed'.

But, keep in mind when you 'group' your units into fleets it appears like they don't start to share supplies until the next turn sometimes (if one of the ships has already moved?)

------------------
The Grumbling Grognard

[This message has been edited by Scott Clinton (edited 07 August 2000).]

[This message has been edited by Scott Clinton (edited 07 August 2000).]

Wooly August 7th, 2000 06:33 PM

Re: New Player
 
Beta tester, eh? Sounds like fun. Especially on a game this nice. All I have is the older demo. I'm really looking forward to the final Version.

Think I'll start over again and try another racial design.

--Wooly

PS. editing this addition: There *is* a problem doing what I described in the Demo Version of the game. If you build a Medium Freighter without building a resupply depot then the ship will start with no moves. If you then build the resupply depot later this medium freighter still wont be supplied. This is a fact. Also, If you run a Light Cruiser out of supplies, so that its moves drop to one, then group another light Cruiser with it that has supplies, the moves will stay at one in the demo Version. Waiting a turn does not help.


[This message has been edited by Wooly (edited 07 August 2000).]

[This message has been edited by Wooly (edited 07 August 2000).]

Master Belisarius August 8th, 2000 12:23 AM

Re: New Player
 
Woody: to resuply a ship, you need to send other ship with the "Suply Storage" component, group both ships into a fleet and wait one turn.

Wooly August 8th, 2000 01:45 AM

Re: New Player
 
Ah, I see. I thought that ships in a fleet should be sharing supplies. They seem to share supplies unless one runs completely out. I havent tested that, though.

I havent put any of the resupply components on the ships yet. Perhaps I should for situations like these.

--Wooly

Jeb August 8th, 2000 02:15 AM

Re: New Player
 
Actually, you don't need the supply storage component. Any ships grouped together in a fleet will share supplies with one another.

AgentZero April 8th, 2007 03:31 AM

Re: New Player
 
Necromancy is bad.

Atrocities April 8th, 2007 03:57 AM

Re: New Player
 
Quote:

AgentZero said:
Necromancy is bad.

And sickening to. [img]/threads/images/Graemlins/Cold.gif[/img] http://forum.shrapnelgames.com/images/smilies/Sick.gif


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