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Blood and Booze - (Running)
Edit 01/02/12: Nation mods aren't allowed anymore.
Here is a fast game (30h turn) on a quite big map (Cradle of Dominion) with a lot of players (max possible, min 12) for relentless players with at least a little experience in MP. I'm reserving the right to refuse those who doesn't have a clean police record. Players: 19-22 Era: EA Map: Cradle of Dominion Magic site freq: 50 Renaming On Graph On Hall of Fame 15 Everything else set as default Turn length: 30h as long as possible. Mods: CBM 1.92 / Streamers and standards Diplo: Everything is allowed. Victory Condition: Last standing or survivors agree for a winner. Gamelink: http://www.llamaserver.net/gameinfo....lood_and_Booze Please send me a PM or post here before going AI. Game exploits are forbidden (Bogus orders, Troops blocking, lab filling and the recruitment of 0g Ettin) First to pick first served. You can change nation until the game starts. Players - Nations : Bullock - Ctis Dojango - Pangaea Tratorix - Lanka Ossa - Sauromatia Executor - Ermor BigandScary - Neifelhiem GFSnl - Mictlan mockingbird - Hinnom sansanjuan - Abysia Hylobius - Tien Chi Admiral_Aorta - R'lyeh Bwaha - Helheim Scaramuccia - Atlantis Welltimat - Tir na n'Og HoleyDooley - Agartha Ghoul31 - Yomi Bgifu - Fomoria TigerBlood - Maverni Excist - Caelum Szumo - Arcoscephale |
Re: Blood and Booze - EA - Recruiting
Put me down for Pangaea
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Re: Blood and Booze - EA - Recruiting
In as Lanka.
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Re: Blood and Booze - EA - Recruiting
I'd go with Sauromatae
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Re: Blood and Booze - EA - Recruiting
Ermor please.
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Re: Blood and Booze - EA - Recruiting
Jotunheim please
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Re: Blood and Booze - EA - Recruiting
Mictlan Please
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Re: Blood and Booze - EA - Recruiting
Hinnom please
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Re: Blood and Booze - EA - Recruiting
please hold a spot for me. Nation TBD.
-ssj |
Re: Blood and Booze - EA - Recruiting
T'ien Ch'i please.
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Re: Blood and Booze - EA - Recruiting
I'd like to try out the new R'lyeh. Will this game be on dom3minions or llamaserver?
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Re: Blood and Booze - EA - Recruiting
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Be afraid... Helheim for me... :D |
Re: Blood and Booze - EA - Recruiting
EA ermor's not that scary.
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Re: Blood and Booze - EA - Recruiting
No, but he is...
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Re: Blood and Booze - EA - Recruiting
I'm keen. I'd like to play a mod nation (subject of course to everyone's approval) - I gather from the OP that this is OK. I will ponder the options and get back to you soon :-)
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Re: Blood and Booze - EA - Recruiting
guess I'll claim Neifelhiem for now. May pick another after a test game or two. Looks like the game is filling up.
ssj |
Re: Blood and Booze - EA - Recruiting
Wow ! Glad the game is filling so fast !
Sounds like it s going to be a rough game ;) @Jimbo: Yeah nation mods are welcomed if balanced. I might take one also. @Admiral: I'm planning to launch it on Llama's. @ossa: Don't miss the starting bell this time ;) @all: Should i put a :skull: in front of Executor & GFSnl names so everybody knows where the danger come from ? :) Anyway welcome in everybody ! |
Re: Blood and Booze - EA - Recruiting
Reserve a slot for me. Need to think more about nation/strategy for such weired game settings.
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Re: Blood and Booze - EA - Recruiting
Tir na n'Og please.
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Re: Blood and Booze - EA - Recruiting
I'm going to give Alugra, the City of Wonders, a spin. It looks totally weird, so this might end very badly for me, but at least it should be fun.
There is an MC file for Alugra (named "City of Wonders"), so it is basically good to plug into a 1.92 game as-is. So are we going to be creating a single "master mod" file for this game? Its worth doing IMO (avoids a lot of confusion), and I am willing to help make it if you want once we know what mod nations are in the game. |
Re: Blood and Booze - EA - Recruiting
Taking an EA Ulm after some thoughts.
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Re: Blood and Booze - EA - Recruiting
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If nobody argue against this choice i'm fine with it. |
Re: Blood and Booze - EA - Recruiting
If you're going to play a mod nation, can you provide a link to them, so we can take a look at the nation's strengths and weaknesses? Uh, purely for science's sake.
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Re: Blood and Booze - EA - Recruiting
Are we going to use an All Age Mod?
Cause as it stands now both Niefelheim and Jotunheim are in the game. Don't know if All Age Mod works very well with custom mod nations. |
Re: Blood and Booze - EA - Recruiting
It's an EA only game.
Please check your nation and if it isn't a EA one pick something else. |
Re: Blood and Booze - EA - Recruiting
I would like to play with the following mod. EA Nation: Atreus, Rise of the Dragon Emperor
http://forum.shrapnelgames.com/showthread.php?t=39333 Cheers, Dooley |
Re: Blood and Booze - EA - Recruiting
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Re: Blood and Booze - EA - Recruiting
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But if nobody is against this pick i'm fine with it. |
Re: Blood and Booze - EA - Recruiting
I'm not all that interested in playing with mod nations that I'm not familiar enough with to know whether they are balanced or not.
I should perhaps withdraw from the game. |
Re: Blood and Booze - EA - Recruiting
Well after some thoughts i think i won't allow nations mods on such a big game while we don't know how balanced they will be in late game. I'm saying that, because i just realized that the Alugra's mages will have a very low upkeep with this odd mechanics.
And I also have some doubts about the Atreus balancing. I'm sorry for both players who picked a nation mod, and hope they will join us with one of the original nations. I will prolly make another game, smaller, dedicated to nation mods in a few weeks to give it a try. |
Re: Blood and Booze - EA - Recruiting
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No worries. You can have Neif. I'll take Abyssia instead. -ssj |
Re: Blood and Booze - EA - Recruiting
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Name: Alugra, City of Wonders Author: Burnsaber Desc: Alugra is a human town built upon a huge underworld nexus of magical leylines. For ages, pure and undiluted magic has been seeping from the very soil of Alugra. Some lucky inviduals are affected by the magic and turn into 'gifted', superhumans with inhuman speed, resilience, strength and strange magical abilities. Once people in Alugra started to get magical powers, people started to move in Alugra, hoping to become something more than a meek human. The huge increase of population in short time has made the city into a hive of criminals, who have already managed to expand their power outside the magical city. Some of the gifted want to enslave these ungifted cattle while others want to protect them from the latter. This dance of Heroes and Villains has been going on for centuries, but now Alugra is united for the cause of the one true awakening god. http://llamaserver.net/sombre/Domini...ers%201.07.zip |
Re: Blood and Booze - EA - Recruiting
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Re: Blood and Booze - EA - Recruiting
If we decide against Mod nations, I'll take Kailasa. Monkeys for the win!
Edit: Looks we have made that decision. I'll take the monkeys for a spin, in that case. |
Re: Blood and Booze - EA - Recruiting
Ok great !
i'm updating OP for the giants, abysia & monkeys. Dooley need to pick a new nation. We also need another sea nation. Few more players would be perfect to start this game. (20 players would be very nice) |
Re: Blood and Booze - EA - Recruiting 16/20
Agartha thanks.
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Re: Blood and Booze - EA - Recruiting 16/20
Heh. Got the mods, tested the pretender.
When do we submit? |
Re: Blood and Booze - EA - Recruiting 16/20
The game is up for those who have already made their pretender !
http://www.llamaserver.net/gameinfo....lood_and_Booze |
Re: Blood and Booze - EA - Recruiting 16/20
Yomi
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Re: Blood and Booze - EA - Recruiting 16/20
Hmm I think I'm going to play around with my design, I'm used to playing the vanilla version.
Interesting changes though... ;) |
Re: Blood and Booze - EA - Recruiting 17/20
I hope you know the major changes of CBM (gems makers are unique, lot of new SC...). You won't stand long otherwise.
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Re: Blood and Booze - EA - Recruiting 17/20
Fomoria please!
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Re: Blood and Booze - EA - Recruiting 18/20
Is there any chance I can get in as Marverni, please?
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Re: Blood and Booze - EA - Recruiting 18/20
Cheering for Ghoul31! GO YOMI GO!!!
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Re: Blood and Booze - EA - Recruiting 19/20
19players!
A 2nd water nation sounds mandatory to me. (we can still have one or 2 lands nation though) Anyone for Atlantis or Oceania? Reminder : The game is up to receive pretenders. |
Re: Blood and Booze - EA - Recruiting 19/20
I think I'll hold off submitting a god until another water nation enters, I may need to tweak my strategy depending on which nation gets chosen.
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Re: Blood and Booze - EA - Recruiting 19/20
BTW. 19 nations for Cradle means some nations will be just 2 provinces away.
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Re: Blood and Booze - EA - Recruiting 19/20
If we have 20 lands nations + 2 water, everybody has an average of 10 prov to expand. That also mean everybody will have a neighbor at 2 or 3 prov away and, in that sense, it make the game fairer than for smaller games without fixed start. However i m maybe overestimating the random starter AI.
@Admiral: do you mind picking a land nation if we don't find an other water nation player ? If so, maybe reserve one of the few remaining land nations. |
Re: Blood and Booze - EA - Recruiting 19/20
Reserve a water slot for me instead of Ulm - I still in doubt Atlantis or Oceania will decide in 1-2 hours.
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Re: Blood and Booze - EA - Recruiting 19/20
Reread some Lovecraft today. So Atlantis will be my choice toady.
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