.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining] (http://forum.shrapnelgames.com/showthread.php?t=48330)

April 12th, 2012 03:10 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
It's done. Try to get it earlier if you can, it's going to be a looong wait otherwise.

legowarrior April 12th, 2012 03:35 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
I'm only attacking cause you attacked me. You reap what you sow, especially when you are big bad undead.

samoht April 12th, 2012 05:17 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
Quote:

Originally Posted by legowarrior (Post 801478)
I'm only attacking cause you attacked me. You reap what you sow, especially when you are big bad undead.

Yeah that was kind of a Germany invading France via Holland move on my part. I wanted to get into TC's territory and the quickest way was through that one, isolated province of yours. I wouldn't have wasted the units on it if I had known you were moving guys into it.

Want to e-hug and make up? :D

I still think its kind of silly to ignore the much larger, looming avalanche of a threat that TC poses just to go after me - already being tag teamed - because of one province.

legowarrior April 12th, 2012 05:47 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
It happened. Deal with it.

samoht April 12th, 2012 06:37 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
Thats what I'm sayin. It wasn't anything personal when I took your territory. I took my troops out of it the very next turn. I think you're being pretty short sighted here. TC is vastly more of a long term threat to everybody than I am. Just throwing that out there!

legowarrior April 12th, 2012 07:11 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
You've got little in the way of research and you are being attack by all fronts. I'd rather take on you than be crushed by T'ien C'hi. It isn't personal, it's just logically. Besides you attacked me, T'ien C'hi hasn't, so no matter how you cut it, the dice have been cast. The might of the earth will march against you.

samoht April 12th, 2012 07:15 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
Well with the might of the earth you dig your own grave. Your pale ones will look quite at home next to the bones of our legions.

Executor April 12th, 2012 07:18 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
Actually it isn't logical as this is how big nations win games.
Not that I think TC is too big or powerful for that matter. But you're just eliminating each other and reducing the number of players and resources that would be needed to bring such a nation down. Usually people realize this too late.

legowarrior April 12th, 2012 07:54 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
Sure it is. I'm a very very weak nation (Agatha really does suck outside of CBM) with limited resources, and bordered by a very powerful neighbors. I'm going to have a tough time winning this game, of that there can be no doubt. I could go after T'ien C'hi, but why, so I can let you win? Nah, best bet is to get a few territories out of this war, and hope for some decent Gem Income to go along with my research.
My choices are to lose early or lose late, and I think I prefer to lose late.

samoht April 12th, 2012 07:57 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin
 
You're kind of missing the point. If all of the smaller nations that are surrounding TC decided to gang up on him, we'd eliminate a far more powerful player, gain those resources you want, and ensure a much later time of elimination.


All times are GMT -4. The time now is 06:50 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.