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-   -   Some random thoughts (http://forum.shrapnelgames.com/showthread.php?t=42670)

Ramm March 29th, 2009 09:50 PM

Re: Some random thoughts
 
You don't see how, or you don't agree with me? I can explain further if you don't understand me, but if you simply disagree with me thats fine too, we simply have a difference of opinion:)

I'm not saying its a cheat per se, just something that the AI cannot use back against the human player so in that way it is like a cheat.

Andrew

Ramm March 29th, 2009 09:54 PM

Re: Some random thoughts
 
Quote:

Originally Posted by Wdll (Post 682881)
I don't see how using the z-fire is a "cheat" then. Oh well. I would consider a "cheat" one AI severe (IMO) problem. The placement of its SAM sites and in general the usage of its air defences. I am finding myself trying hard not to obliterate its air defences in the first 3-4 turns.

Do you mean its too easy to take them out?

Andrew

Wdll March 29th, 2009 10:02 PM

Re: Some random thoughts
 
Quote:

Originally Posted by Ramm (Post 682883)
You don't see how, or you don't agree with me? I can explain further if you don't understand me, but if you simply disagree with me thats fine too, we simply have a difference of opinion:)

I'm not saying its a cheat per se, just something that the AI cannot use back against the human player so in that way it is like a cheat.

Andrew

I can see it as a problem, but not to the level of "cheat".


Quote:

Originally Posted by Ramm (Post 682884)
Quote:

Originally Posted by Wdll (Post 682881)
I don't see how using the z-fire is a "cheat" then. Oh well. I would consider a "cheat" one AI severe (IMO) problem. The placement of its SAM sites and in general the usage of its air defences. I am finding myself trying hard not to obliterate its air defences in the first 3-4 turns.

Do you mean its too easy to take them out?

Andrew

Yes, too easy, not because of technology/weapons quality, but of placement by the AI.

PanzerBob March 29th, 2009 10:18 PM

Re: Some random thoughts
 
Quote:

Originally Posted by Wdll (Post 682865)
Quote:

Originally Posted by PanzerBob (Post 682853)
Over all IMHO MBT shows what happens when techinally (more or less) equal and well trained and commanded nations go at it, much carnage will ensue for both sides. I've fought some battles of late where each side was lucky to have a few guys with sticks and stones left!!:hurt::re: OK but you know what I mean!!;)

Bob out:D


Yeah, they were fun. :)

Oh Yes they sure were!!:up::up: BTW if you don't want to use resupply just say the word, E me at i'm about to get off work and setup our next fray!!

Bob out:D

Ramm March 29th, 2009 10:25 PM

Re: Some random thoughts
 
Quote:

Originally Posted by Wdll (Post 682889)
Quote:

Originally Posted by Ramm (Post 682883)
You don't see how, or you don't agree with me? I can explain further if you don't understand me, but if you simply disagree with me thats fine too, we simply have a difference of opinion:)

I'm not saying its a cheat per se, just something that the AI cannot use back against the human player so in that way it is like a cheat.

Andrew

I can see it as a problem, but not to the level of "cheat".


Quote:

Originally Posted by Ramm (Post 682884)
Quote:

Originally Posted by Wdll (Post 682881)
I don't see how using the z-fire is a "cheat" then. Oh well. I would consider a "cheat" one AI severe (IMO) problem. The placement of its SAM sites and in general the usage of its air defences. I am finding myself trying hard not to obliterate its air defences in the first 3-4 turns.

Do you mean its too easy to take them out?

Andrew

Yes, too easy, not because of technology/weapons quality, but of placement by the AI.

I completely agree with you in that regard. The AI simply refuses to fight from cover to cover, its as if it doesn't care if it fights from rough (best cover) or clear (worst cover). Seeing this over and over again of the AI trying to make stands on clear when the next hex is rough troubles me. kind of reminds me of the Japanese sending suicide charges across open ground when they could used their manpower more effectively, Letters from Iwo Jima. Or Russian frontal assaults Enemy At The Gates

Andrew

Hermit December 30th, 2009 03:59 PM

Re: Some random thoughts
 
I've been playing a REALLY long campaign as the Iraelis v. Syria, Egypt, and the PLO. 200 battles from 1948 to 2020. I'm currently in May '77. It's been a very interesting and learning experience. I play each game over until I can get a decisive victory. I've had to adjust tactics as new weapon systems become available to me or the AI. It has helped me to understand better how each kind of unit contributes to the battlefield. Of course, the AI "lemming charge" is still the same. Probably the best games are the assaults on the AI. Maybe I'll be ready for a human opponent soon.

Wdll January 5th, 2010 09:23 AM

Re: Some random thoughts
 
200 battles campaign? DAMN!!!

If you are looking for an opponent for PBEM campaign I might be available. One of my opponents has disappeared.
I am average to perhaps slightly good player, if you are interested, private message me.


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