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-   -   TCPIP Game - Full (http://forum.shrapnelgames.com/showthread.php?t=25770)

Tals September 8th, 2005 02:23 AM

Re: TCPIP Game - Looking for players
 
Quote:

Ed Kolis said:
Aw, great, we're all using blue and green nations... now we'll never tell the flags apart http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/wink.gif

Unwise banners mod http://forum.shrapnelgames.com/images/smilies/happy.gif

http://ulm.illwinter.com/dom2/Unwise_Banners.zip

Would resolve this, but I would need to restart the game. Very early days so we can do this. If everyone votes for a restart then we'll do and load up with unwise and restart otherwise continue on.

Tals

Folket September 8th, 2005 09:51 AM

Re: TCPIP Game - Looking for players
 
I see no problem as it is. I have never had problems to tell dominions apart.

Reverend Zombie September 8th, 2005 10:32 AM

Re: TCPIP Game - Looking for players
 
Quote:

Folket said:
I see no problem as it is. I have never had problems to tell dominions apart.

Agreed. Let's press on!

ioticus September 8th, 2005 01:09 PM

Re: TCPIP Game - Looking for players
 
Server seems to be down now.

Tals September 8th, 2005 02:22 PM

Re: TCPIP Game - Looking for players
 
My apologies was testing the effect of standby - standby - not good http://forum.shrapnelgames.com/images/smilies/frown.gif

OK waiting on Folket, once I get this turn we will be on 48 hour autohost and quick host.

Tals

Ed Kolis September 8th, 2005 06:35 PM

Re: TCPIP Game - Looking for players
 
Quote:

Tals said:
Unwise banners mod http://forum.shrapnelgames.com/images/smilies/happy.gif

http://ulm.illwinter.com/dom2/Unwise_Banners.zip

Would resolve this, but I would need to restart the game. Very early days so we can do this. If everyone votes for a restart then we'll do and load up with unwise and restart otherwise continue on.

Tals

Nah, not complaining... should be fine http://forum.shrapnelgames.com/images/smilies/laugh.gif

Ed Kolis September 9th, 2005 01:41 AM

Re: TCPIP Game - Looking for players
 
Ummm... did we restart or something? I loaded up the game and it says all slots are open... http://forum.shrapnelgames.com/image...s/confused.gif

Tals September 9th, 2005 02:11 AM

Re: TCPIP Game - Looking for players
 
Nope, turn was genned and we are now on Turn 2 so you need to do the next turn http://forum.shrapnelgames.com/images/smilies/happy.gif

I'd suggest re choosing your race and you can then do your turn. Loosing which race you are (which I think you are saying http://forum.shrapnelgames.com/images/smilies/happy.gif ) - you should have an sf_aran directory in your dom 2 directory with a .turn and .2h file in it. I think this is how it remembers what race you are.

It doesn't matter though - reselecting it doesn't lose anything.

Tals

Tals September 9th, 2005 03:14 AM

Re: TCPIP Game - Looking for players
 
Please also note all players should have got an email to indicate that the next turn had been genned - if not let me know (still do your next turn http://forum.shrapnelgames.com/images/smilies/happy.gif )

Tals

Ed Kolis September 9th, 2005 03:19 AM

Re: TCPIP Game - Looking for players
 
Quote:

Tals said:
I'd suggest re choosing your race and you can then do your turn. Loosing which race you are (which I think you are saying http://forum.shrapnelgames.com/images/smilies/happy.gif ) - you should have an sf_aran directory in your dom 2 directory with a .turn and .2h file in it. I think this is how it remembers what race you are.


Ah, that makes sense now - my filesystem got messed up and I had to reinstall everything, so there *is* no such directory yet! http://forum.shrapnelgames.com/images/smilies/wink.gif


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