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-   -   Screenies! (http://forum.shrapnelgames.com/showthread.php?t=30096)

PDF September 18th, 2006 12:43 PM

Re: Screenies!
 
Nerfix,
You're right about Recuperation, it's not a combat effect, I didn't think of it ! Well I've to find a new idea .. http://forum.shrapnelgames.com/images/smilies/wink.gif

Weapons of Sharpness as E9 bless doesn't look more powerful than Fire weapons (F9) or Death weapons (D9), why do you thonk so ?

Manuk September 18th, 2006 12:55 PM

Re: Screenies!
 
Niefelheim giants are expensive, they better be good!

JaydedOne September 18th, 2006 12:59 PM

Re: Screenies!
 
Perhaps we should start a new topic for discussions of blessings and their balance? In fact, I think I will...

Nerfix September 18th, 2006 01:09 PM

Re: Screenies!
 
Quote:

PDF said:Weapons of Sharpness as E9 bless doesn't look more powerful than Fire weapons (F9) or Death weapons (D9), why do you thonk so ?

WoS scales up with the power of the blessed unit. You could slap weapons with high damage (Demon Bane, Moon Blade, Halberds of Strenght) on sacred commanders and have them do obscene amounts of AP damage.

Twan September 18th, 2006 01:12 PM

Re: Screenies!
 
Personnally I like regeneration at nature 4, but I think having a regeneration bless is more balanced if you can't have regen without berserking (your sacred troops regenerate but won't survive a defeat in most cases, and your sacred mages die often after a berserking crisis).

Why not giving regen + berserking (0) at nature 4, then for example a 80% poison resistance at nature 9 ? (after all air 9 just give a 80% resist). Nature 4 won't be a no brainer in this case, after seeing two or three times their berserk prophet or best sacred mage charge alone after recieving one arrow, players won't use nature 4 in all games.

WraithLord September 18th, 2006 01:12 PM

Re: Screenies!
 
Quote:

Kristoffer O said:
I can't remember all reasons for the switch of regen - berserk. I'll try to remember some.

Niefelheim and many other nations always had nature 9 blessing. That didn't feel right. Especially when there are new nations with big sacred summonables.

Now berserk might seem unattractive, but the increasing effect of regen might compensate so that people takes higher lvl nature at times.

It feels a bit strange that the rather magical powers of regeneration is easier to get than common battle rage. So this is more of a balance change then a thematic change and I'm not entirely fond of it. It works, but I can feel a bit annoyed at times.

I felt more concerned with thematically boring pretenders. It would not sit well with me if every pretender of Yomi took Nature 9 to make the Dai Oni regenerate. Few variations on pretender design combined with unthematic gods is not attractive. I do like unthematic gods, but not if they are always the same.

I agree it does feel less thematic. Maybe its possible to change this so that with regen at N9 also comes a vulnerability, like fire prot -50 (this will serve the Niefel giants quite well I suppose http://forum.shrapnelgames.com/images/smilies/wink.gif )

Endoperez September 18th, 2006 02:18 PM

Re: Screenies!
 
Nerfix expressed sadness about the fact that Nagas are no longer available on pretender creation. This is due to the fact that naga exist as a recruitable race in LA Patala (late era monkeys), which is rather limiting for even the greatest specimens of their race. Golden Naga is gone, or at least I haven't yet noticed her anywhere, but there are few new hybrid creatures, and I have had this strangest feeling of having met some of them before...

http://www.shrapnelcommunity.com/thr...46648-temp.jpg

The feeling is rather disconcerting, especially in her case, as I'm sure I could never forget such a meeting.

JaydedOne September 18th, 2006 02:23 PM

Re: Screenies!
 
Under her special abilities, is that weird little green/black icon the indicator for her +lamias ability or is it something else? It's not ringing any bells.

She's a nice little pretender. http://forum.shrapnelgames.com/images/smilies/happy.gif

Nerfix September 18th, 2006 02:27 PM

Re: Screenies!
 
Awesome.

I believe that the dark green icon is icon for Poison Cloud.

Endoperez September 18th, 2006 02:33 PM

Re: Screenies!
 
Quote:

JaydedOne said:
Under her special abilities, is that weird little green/black icon the indicator for her +lamias ability or is it something else? It's not ringing any bells.

Indeed, it's poison breath/aura. There were few "accidents", so a new icon was added.

Quote:

She's a nice little pretender. http://forum.shrapnelgames.com/images/smilies/happy.gif

Not so little any more. http://forum.shrapnelgames.com/image...ies/tongue.gif


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