.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining] (http://forum.shrapnelgames.com/showthread.php?t=48330)

samoht February 29th, 2012 11:37 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
Quote:

Originally Posted by Nightfall (Post 797113)
Quote:

Originally Posted by legowarrior (Post 797103)
Personally, I found the map very crowded.

I think that both this and the boring comment are, frankly, your own fault. It's mostly a function of the right half of the map playing, seemingly, very passively.

If you want more than 12 or 13 provinces your going to have to actually fight someone for them.

The left half has been a serpent's nest in comparison...

Yeah I'm not actually bored with the game at all thanks to being at war since before the first year was over. That helps a lot! :p

CoE3 has just been... distracting. ;)

legowarrior February 29th, 2012 02:43 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
At this moment, I'm happy with the lack of war going on.

Executor February 29th, 2012 07:57 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
Quote:

Originally Posted by legowarrior (Post 797185)
At this moment, I'm happy with the lack of war going on.

I'd be happy to send some of my wars your way if you're feeling bored? Perhaps Arco will have you?
Personally, I feel a bit too popular atm. Don't get me wrong, I love all the attention I'm getting but things may be getting out of hand a bit for me. 3 wars in 20 turns tend to do that. This lifestyle doesn't suit me. :)

I can already feel this is going to be a silly turn for me.

Perhaps R'lyeh would be kind enough not to use Vastness for the next say 5 turns to even things out?;)

legowarrior February 29th, 2012 09:21 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
Speaking of peace, anyone want to trade for a Dwarven hammer or Earth Boots? I'm looking for paths boosters, but I'd love to hear some more offers.

3V4JKZ2 March 1st, 2012 02:24 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
I'm bumping the quickhost time to 48 hours from here on in, as per the original post. Obviously, if everyone do it quicker, that's awesome.

Korwin March 1st, 2012 03:07 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
That was an embarrasing turn - for me....

legowarrior March 1st, 2012 03:18 PM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
Still have hammers and other things. A bloodstone will get you two hammers from me. Any water, earth, death, fire or nature booster will get you a hammer as well.

samoht March 2nd, 2012 12:30 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
Ugh. Winter was brutal to me this year.

3V4JKZ2 March 2nd, 2012 04:08 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
I am going to guarantee that I'll have trouble with this weekends turns, so if some time gets arbitrarily added, sorry, that's me.

Executor March 2nd, 2012 05:26 AM

Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
 
C'tis looking for a thistle mace. Will pay very generously for one.


All times are GMT -4. The time now is 06:58 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.