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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
haha its unexpected and strange if you don't know Ermor is at war and are clueless as to what most of MA Ermor's units are.
I'd also like to note the strange, unexpected, yet smaller dip in Ashdod's army graph that literally cost infinitely more gold than all the units Ermor lost. :p |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Just to keep everyone posted, I probably won't be online between saturday morning and sunday night. If I can play my turn, I'll try, but I really don't think so.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I might also have some trouble this Saturday, depending on the time the current turn hosts.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Alright, I'll make sure there is a steep weekend delay after this turn goes in.
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either way, winning a big battle with so few giant losses was exactly what this game called for at this point :-) |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
That'd be clever, but probably unsportsmanly.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I added 24 hours to the turn timer. Feel free to not use it if you don't need it.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I just go my turn in, but I'll be out for 48 hours, so either this turn or the next, depending on when everyone turns everything in
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
So, what is happening right now? I didn't any emails about a new turn yet.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Request turn resend on Llamaserver.
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