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-   -   winSPWW2v4.0 upgrade Now Available (http://forum.shrapnelgames.com/showthread.php?t=44503)

Marek_Tucan December 17th, 2009 03:46 AM

Re: winSPWW2v4.0 upgrade
 
It feels like... Christmas! :angel

Thank You for Your work and may you receive equally nice Christmas presents. All the stuff in the patch is simply awesome.

(re. the "special tools", count me in the 2%, I look forward to seeing whether my empirical formula for penetration dropoff in SP really got the results right :))

Miki December 17th, 2009 05:34 AM

Re: winSPWW2v4.0 upgrade
 
Thanks a lot for the new patch!

After almost two years without playing winspww2, I'm hooked again. The CD version is awesome, btw.

Best regards & Saludos
Miki

RightDeve December 17th, 2009 08:33 AM

Re: winSPWW2v4.0 upgrade
 
PATCH IS FINALLY OUT!!!! check it out on:

http://www.shrapnelgames.com/Camo_Wo.../WW2_page.html

(I'm still wondering, IS this the REAL patch i'm linking???? I mean, I just CAN'T BELIEVE THE PATCH IS FINALLY OUT BUDDIES!!!)

iCaMpWiThAWP December 17th, 2009 09:02 AM

Re: winSPWW2v4.0 upgrade
 
WOOOHOOO! Christmas has came early this year

Mobhack December 17th, 2009 09:03 AM

Re: winSPWW2v4.0 upgrade
 
Quote:

Originally Posted by RightDeve (Post 722269)
PATCH IS FINALLY OUT!!!! check it out on:

http://www.shrapnelgames.com/Camo_Wo.../WW2_page.html

(I'm still wondering, IS this the REAL patch i'm linking???? I mean, I just CAN'T BELIEVE THE PATCH IS FINALLY OUT BUDDIES!!!)

http://www.shrapnelgames.com/index.html - News and Announcements section.

Cheers
Andy

iCaMpWiThAWP December 17th, 2009 02:00 PM

Re: winSPWW2v4.0 upgrade
 
also appears on the latest blogs in the left of the screen
now for anything else...

about explosives(demolitions):
1. can a exploding demo chrg/fougasse/boobytrap trigger other explosions in a chain reaction?(would be nice to press f once and create a wall of fire)if yes, wich one?

2.if a unit passes near a fougasse, say, the hex beside it, can it trigger an explosion?
edit:
3. would regular troops spot explosives or enter their hex without blowing up?(just like mines)

Mobhack December 17th, 2009 02:30 PM

Re: winSPWW2v4.0 upgrade
 
Quote:

Originally Posted by iCaMpWiThAWP (Post 722319)
also appears on the latest blogs in the left of the screen
now for anything else...

about explosives(demolitions):
1. can a exploding demo chrg/fougasse/boobytrap trigger other explosions in a chain reaction?(would be nice to press f once and create a wall of fire)if yes, wich one?

2.if a unit passes near a fougasse, say, the hex beside it, can it trigger an explosion?
edit:
3. would regular troops spot explosives or enter their hex without blowing up?(just like mines)

1) Yes it can. Easier done in testing with massed PLO suicide bombers and petrol bomb tankers than dug in demolitions of course,since those were soft targets. And one going off can trigger another which ....

2) No. Fougasse goes on the road hex you want to block, hexes are 50m after all. The side fires (if any produced) can land in other hexes though, so a command detonated (with radio contact, press F) one might spray into the hex you wanted.

3) Troops going slowly who did not set it off might spot it, or might not. Engineers walking very slowly miles better of course. Engineer required to clear - and can have an oopsie doing so. Snipers can fire at demolitions, dont do it from too close up mind! :)

Andy

iCaMpWiThAWP December 17th, 2009 03:09 PM

Re: winSPWW2v4.0 upgrade
 
Thanks Andy, can't wait for MBT patch

Cross December 17th, 2009 07:44 PM

Re: winSPWW2v4.0 upgrade Now Available
 
Excellent work!

I've already taken a quick look through the OOB and have spotted a few nice updates and tweaks.

Your hard work is much appreciated, and I look forward to playing with these new toys. :up:

Many Thanks,
Cross

redcoat2 December 17th, 2009 09:22 PM

Re: winSPWW2v4.0 upgrade Now Available
 
Thanks Don and Andy for your hard work and for taking into consideration all of my niddling TO&E/OOB suggestions. :D


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