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Re: some ideas
The ground Commander could ask for what targets he wanted taken out,But the Air Corps decided how to do it,so having it the way it is now is "gamey" but i think it was put in to give the player a little control,also since they have intel they could "suggest" with air they knew were availible.
As far as Dogfights in this game,Let's say Andy or Don could do this or wanted to, (doubt either) Then with fighter support would that not make air units very expensive? Extra planes ain't free after all. And if dogfight occurs then depending on the year and planes used, How to calculate the outcome and how many Bombers/fighters are lost?, The way it is now it's a guessing game on how much to spend on AA, Will my opponent spend on A/C should I? and how much should I spend on AA?,puts an element how to use your pts.wisely, isn't that all that matters? |
Re: some ideas
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Re: some ideas
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But again, this game could be seen to allow a battalion commander micro control over tanks several KM away, so why not aircraft. Personally, I think this is part of the fun of the game, and I really like the aircraft system as is. I guess you could switch your aircraft to AI control, if you wanted to keep their control more distant. AI control of aircraft could even be an agreement between two human players, but that wouldn't be my preference. As for depleted forces, I think we are able to replicate that. Take your 5000 point game, reduce to 4500, there you've just depeleted your force by 10% :D I know, I know, that's not what you meant... I guess against another human you could make rules where companies were not complete, or a third party mediated missing elements. Some selective force choices (like using renamed scouts, or 3 man LMG sections etc) could make units appear to be partial sections/squads, for a scenario. And then there's always Mobhack ;) cheers, Cross |
Re: some ideas
Alright! Thanks for the info... it would be nice to see some dogfighst... but I have to look for it in a another game:D Oh one more thing...
How could the army data base for a specific country (Hungary) to be updated? |
Re: some ideas
jeah I remember:D:D:D:D
what about organizing the army when I purchase the units? and a save game option is also a good idea I think don't get me wrong... I love this game... I got addicted... I even play it in work:D but I want to improve it more and more:D |
Re: some ideas
I plan for dogfights.... you could purchase the unit before a battle, and the fighter planes should make the bombers not arrive on the scene
It could be onlya a report (bf109 intercepted the b17) or something like that, and the b17 crashes in to the battlefield... so only one plane should arrive to the scene |
Re: some ideas
what do you think? could we make a revolutionary change in the game?
with a little bit roleplaying with pbem game? with battalion commanders, teamleaders... etc. |
Re: some ideas
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I have no idea what you may be thinking here. "Updated" in what way ? Quote:
Don |
Re: some ideas
For the update I meant something to improve the units... like make some changes in the infantry, to make new pictures to the unit etc.
The revolutionary gameplay is all about this forum... There would be some politic... who arrange the fighting... there would be some generals, who make the armys... and some squad leaders, who organize the platoons. In the forum, there would be a rpg plot, whic defines, how much points will have the individual armys. But I guess this is just to great to be real:D Sorry... I get excited by this game, and I wish I could make it more amusing... |
Re: some ideas
I'M GLAD FOR THE SP SERIES! don't get me wrong... I still play 1956 against the soviets:D
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