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-   -   SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009 (http://forum.shrapnelgames.com/showthread.php?t=41246)

JohnHale February 7th, 2009 04:50 AM

Re: SPWW2 Sound Mod – Cross Sounds 1.0
 
Please.



John

m113apc February 7th, 2009 09:31 AM

Re: SPWW2 Sound Mod – Cross Sounds 1.0
 
Done.

Let me know please, when you got them, so I know that everyhing worked through.

spwaw November 17th, 2010 01:41 AM

Re: SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009
 
Installed immediatly ! THX!

spwaw November 18th, 2010 03:45 PM

Re: SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009
 
Some comments:
If you hit vehicle on rifle,lmg ect or with big gun and dont take serisly hit just scrats.
Voice is always same like heavy snarphel richochet. Question is, is there just one voice for that ?

Cross November 19th, 2010 10:45 AM

Re: SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009
 
There are 3 ricochet sounds in WinSP:

22.wav
81.wav
82.wav

Changing a Sound

1. Identify the sound in the WinSP ‘SOUNDS’ folder that you want to change. You can use the Cross Sounds Excel Sound Guide to help you find the right sound.

Example: You want to change the main tank sound which is 33.wav
Just double click on 33.wav (in the Sounds folder) and your Windows Media Player should play the sound, to confirm it’s the one you want to change.

Tank movement sounds:
32.wav
220.wav
249.wav

2. Rename the sound. This is just to save it, in case you want to change back at some point. ‘Right Click’ on the file then ‘Rename’, which will highlight the file with a blinking cursor, then type the new name and hit ‘Enter’.

Example: Rename 33.wav to something like 33cs.wav

3. Find and copy the new sound you want to use.

Example: Say you want to use sound 220.wav as the new tank movement sound. Highlight the 220.wav file, then ‘Right Click’ then ‘Copy’.

4. Go to Desktop, then ‘Right Click’ and ‘Paste’.

Example: File 220.wav should now appear on your ‘Desktop’.

5. Rename the new file on your ‘desktop’ to the sound you identified in step 1.

Example: Rename 220.wav to 33.wav

6. Move the new file from your desktop to the Sounds folder.

Example: Right Click on the 33.wav file on your desktop, then ‘Cut’ (by cutting instead of copying, you will remove the file from your desktop) then go into the WinSP ‘Sounds’ folder and ‘Right Click’ and ‘Paste’. Windows should NOT ask you if you want to replace the 33.wav because you already renamed the original file.

You’re done.

Now, in your Sounds folder – when sorted by name – you should have 33.wav and 33cs.wav right next to each other.
The game will only use the file named 33.wav. So if you want to go back, just rename the 33.wav to 33b.wav then rename the 33cs.wav to 33.wav and you’re back to the Cross Sounds sound.


Hope this helps.

Cross

Mobhack November 19th, 2010 07:31 PM

Re: SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009
 
Or, you could just drop your new sound into the sounds folder, and simply change the sounds.ini file to point to the new sound.

1) copy sounds.ini to say sounds.ini/back (in case you want to recover it later)

Open sounds.ini with a text editor (not a word processor!)

2) change

sound033="33.WAV"

to

sound033="fred.WAV"

3) save file and exit.

The whole point of having the sounds mapped in an ini file is so that folks can remap if required, without messing with the original files themselves.

Cheers
Andy

Brummbar September 4th, 2011 03:50 PM

Re: SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009
 
Great stuff. Thanks.


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