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-   -   Lords of Civilization (http://forum.shrapnelgames.com/showthread.php?t=39007)

Dedas May 29th, 2008 08:34 AM

Re: Lords of Civilization
 
I think everything should be wishable for, although it should come with some risks attached too it. For example, if you wish for "too much" (like great beings) the being might not like it and turn against you or you will attract horrors or whatnot.

Endoperez May 29th, 2008 08:42 AM

Re: Lords of Civilization
 
Quote:

Dedas said:
I think everything should be wishable for, although it should come with some risks attached too it. For example, if you wish for "too much" (like great beings) the being might not like it and turn against you or you will attract horrors or whatnot.

I don't like risks in Wishes, because paying 100 gems for nothing is just crushing. Except for Doom Horrors, but that's because they're supposed to be unique.
Instead, I'd like to have variation. As I said before, having several different angels under one common keyword and Wish for any of them producing one, but not necessarily the one you wanted. It'd be like wishing for Doom Horrors without the attacks and eventual disappearance. You might get a Seraph, or a Chayot or an Ophanim or an Angel of Fury (or something that's a bit weaker but still SC-quality, I don't remember Fury's stats). That'd be enough to make angels different from other beings, and I like the idea of would-be gods paying for the service of human and non-human angels.

I really wish these threads didn't keep popping up, because I feel a bit silly writing essentially this same post again and again. I feel like an ad campaign, "I want my Wish for angels".

Dedas May 29th, 2008 08:50 AM

Re: Lords of Civilization
 
Fair enough. But what about this? The first time you wish it is risk free, the second it becomes a little more risky and so on. The reason: let's say that pestering the gods/forces with your wishes all the time pisses them off. http://forum.shrapnelgames.com/images/smilies/happy.gif

An addition to the above could be that if you wait a couple of months you are granted a risk free wish again.

Aezeal May 29th, 2008 09:02 AM

Re: Lords of Civilization
 
I think wishing for stuff worth more that 100 gems should be out.. or there should be a major wish (250 gems) which allows all summons and a minor for 100 wich doensn't allow to wish for the most expensive ones.

or if you wish for > 100 pearls worth the creature will always be hostile?

mathusalem May 29th, 2008 09:13 AM

Re: Lords of Civilization
 
I like the Idea of generic with "angel", and put more gems in the Wish for better chance to have a Seraph or a Chayot

Aezeal May 29th, 2008 09:14 AM

Re: Lords of Civilization
 
ow I agree with endo too http://forum.shrapnelgames.com/images/smilies/laugh.gif

yay endo

Taqwus May 29th, 2008 12:10 PM

Re: Lords of Civilization
 
Oh, very very funky (fallen) angels.

Hm. "The First Sword"? "Dawn Armor"? Any interesting properties?

sum1lost May 29th, 2008 12:31 PM

Re: Lords of Civilization
 
Dawn armor is pretty much very nice armor (I think prot 18, -1 def and 2 encumbrance or something. It is nice, anyways.)

Some of the first-age commanders get it, as well as dawn swords (available to sacreds, too) which are pretty nice magical weapons.

I have no idea what the first sword is.

Edi May 29th, 2008 12:53 PM

Re: Lords of Civilization
 
The First Sword is Azazel's weapon. It's rather brutal.

Kristoffer O May 29th, 2008 01:09 PM

Re: Lords of Civilization
 
Chayot is about the same as a seraph, but only one path at a time. THey don't have the blinding ability IIRC. Their last shape has 88 HP IIRC, and that should be the max they can take (but will survive several soul slays).


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