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Re: Modding Q/A - File: VehicleUnitTypes.txt
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Re: Modding Q/A - File: VehicleUnitTypes.txt
Indeed.
It also applies to accelerations. In regards to unit type names with spaces: There are issues. I made a "Ground Base" unit type, but components limited to "Ground Base" were also appearing on regular "Base" hulls. Further testing shows that even "GroundBase" shows up on "Base" hulls. Looks like a substring match. |
Re: Modding Q/A - File: VehicleUnitTypes.txt
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Re: Modding Q/A - File: VehicleUnitTypes.txt
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So seems I have to leave this idea behind for now. |
Re: Modding Q/A - File: VehicleUnitTypes.txt
Note - issue #5 below relating to names not working in this file is fixed as of v1.13.
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Re: Modding Q/A - File: VehicleUnitTypes.txt
Issue number 5? Are you talking about the Weapon Platform bug?
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Re: Modding Q/A - File: VehicleUnitTypes.txt
No, I don't think so. I was referencing my issue #5 below in the first post regarding naming convention problems if you use something that had one of the original default names in it.
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