![]() |
Re: Update
Usually units in m�l�e combat tend to defend them self instead of following the orders.
It is quite thematic that units fend for their lives instead of seeing the whole picture. The defender always goes first in battle. that is why I hoped that you would attack. Fire storm would have been useful but not enough. Hitting a tenth of the units for minimal damage would not have turned the battle. |
Re: Update
Quote:
|
Re: Update
Ok, good to know for the future http://forum.shrapnelgames.com/images/smilies/laugh.gif.
As for thematic, fending for their lives; I think a devil that can fly would rather hunt down mages than step back and forth as mammoths run over him for 1 damage. |
Re: Update
Yea - ordering flying units to attack the rear has never really worked for me either. I'm playing with a dragon pretender in another game and I've basically given up giving him anything but the simpliest orders (fire x5, attack closest).
|
Re: Update
I think units need to tae a morale check to not attack the closest unit or something like that.
|
Re: Update
Quote:
And the thing about the defender moving first: yes, it's true and makes alot of difference when you take it into calculation, like when to cast which spell and where your and the enemy's units would be in a potential battle situation at a given time. |
Re: Update
They count, At least his mammoths counted them :/
I guess it proves that elephants are smarter than ArchDevils. |
Re: Update
My mammoths did not attack your commanders, but given that they were 50 they cover a lot of space and some of your commanders were close to the rearmost group.
|
Re: Update
For those of you that will wonder why the server timer might increase slightly on my games.
Forum thread detailing the issue here: here. This will NOT stop my games from progressing. The game will continue with a 48 hour hosting (though the server will read 54 hours). I'm not sure if this affected anyone else in the past (I don't think it affected anyone recently)... if so - my apologies! Eventually the IP will change and these games will move to a different box. |
Re: Update
Im going ai now guys, ok? Been fun playing with you all.
|
All times are GMT -4. The time now is 03:39 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.