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Re: The Star Trek Mod - Final Update
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rrrraaaaghhhhhh (c) tesco http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: The Star Trek Mod - Final Update
*SQUEEK*
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Re: The Star Trek Mod - Final Update
Good point, will fix.
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Re: The Star Trek Mod - Final Update
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Re: The Star Trek Mod - Final Update
I will be releasing the entire NEO-Standard Set soon, and these new hi-res renders will be going into the next Version of the STM.
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Re: The Star Trek Mod - Final Update
I like them. They look dangerous.
Ok, one of the reasons I use things like 'shiney' is I find it hard to verbalize what I like. But I do know what I like about them. Just, not verbally. |
Re: The Star Trek Mod - Final Update
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Re: The Star Trek Mod - Final Update
They're definitely better than the old ones. Are there any limits for your advance?
I hope not http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The Star Trek Mod - Final Update
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Re: The Star Trek Mod - Final Update
Well, uh, 'Shiney'. Pretty lights and deadly-looking and um engines and stuff.
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